Hartmann -> RE: "Surprise" contact at sea (8/6/2019 9:09:11 PM)
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ORIGINAL: Hubert Cater Thanks for the file, much appreciated [:)] It looks like after the enemy contact is initiated, the Carrier attacks the sub which explains why the sub loses its strike as combat has ensued. The other sub that inches forward has an enemy contact, but the Cruiser does not attack the sub in this case, which explains why the sub still has its strike available and has the option to attack or not. Hope this helps, Hubert Thanks for the reply, Hubert. Is it supposed to be like this? I mean, if the carrier attacks the sub when it moves beside it, this does not seem to elicit the usual distinct audio-visual attack-animation and sound (at least not for me) - for me, there seems to be only the "contact!" cue (but I'll check again using the turn if the two situations differ audio-visually).
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