Xsillione -> RE: chemical arty/trench warfare (10/10/2019 6:23:45 PM)
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Simple solution: included into infantry tech. Little better one: events, asking you to use it or not, if used, it reduces the enemy units next to your a bit, with chance of diplomatic cost. Somewhat better: Separate tech, cheaper and faster than normal infantry, but cancels out each other, so only your advantage matters. Proper one: Separate tech and improvement for units, with toggle to use it or just have the defensive part (cancelling out enemy tech), and if used, it can have ramifications. Probably the first one will be used, if they want to sell the game in some countries and not have any backlash.
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