z1812 -> RE: AI not aggressive in Offensive? (10/10/2019 6:16:26 PM)
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ORIGINAL: headcount_slith Seriously? You outnumber the enemy 17 to 1 and you'd spend the entire 30-minute battle using one team to scout less than half of the area where the enemy could conceivably be, failing to grab two of a possible three VLs in the process? I agree with headcount. That seems quite poor. The A.I. has always been a problem. I don't have The Bloody First yet,so I cannot comment upon it. However I have most of the others and the A.I. is not very good. I will try "what seems counter intuitive" and make the enemy green and my troops elite, as Steve suggests. I am curious how that will work. The games are quite a lot of fun in Multiplayer. I had always wished there would be a turn based wego system that would open it up to PBEM...........that would be amazing.
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