Shalkai -> RE: Turn 8 - 1st PvP+1st AAR, Shalkai (Axis) vs GamerDad (Soviet), v1.12.0x (1/1/2020 9:29:24 PM)
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Turn 8 epilogue: We left off giving the air forces some exercise. AGS has most of Luftflotte 4, along with the Slovak and Hungarian contingents, in the Kiev area. Soviet airbases are within range. I’ll first pick on choice airfield targets to reduce enemy fighters, then use the allied bombers for ground attacks on Red Army divisions sitting in open terrain. One attack takes heavy Luftwaffe bomber losses - there were 45 Bf109 fighters that made it to the battle but I guess they were out of position (failed a leadership check?). This happens a second time, so overall I lose over 20 bombers, but Soviet losses are near 200 destroyed. Rumanian bombers fly a few bombing runs, and that should do it for combat. Only one AGS panzer is under 50% fuel, so the transport staffeln drop some jerry cans for them. The two AGC FBDs can both only convert 3 rail hexes, despite having plenty of RRV left and 3 MP to do a fourth hex. Another minor bug I think; rules clearly state that rail conversions on Russian gauge can be done at up to 4 hexes. Heck, two other FBDs did just that this turn. It takes about 20 minutes to tidy things (check DtHQ, move airbases to better spots, set refit status on a few units, doublecheck garrisons and FBDs, etc.). A couple bomber units are ready to come back from Reserve, as noted at the beginning of the turn. St/II/III/KG1 have 84 bombers (100%) and good exp. Also III/StG1 is ready for action. The rest of StG1 is in AGN, so the refitted unit transfers in. Next turn one of the tired Stukas currently there can head to refit since they are down to 50% plane strength right now. KG1 doesn’t have any Gruppen at the front right now. I check who needs level bombers. I end up putting them in 2 FlK (near Smolensk) who will be losing some tac bombers in the next few turns. AGN air is fine, though I do notice St/KG3 in reserve is back to full ToE so it gets sent back to action as well. Turn saved and sent off to GamerDad. 13 hexes to Moscow, 6 to Osinovets (or 4 to Sviritsa). Total losses at end of Axis Turn 8: Axis 108812 men, 1291 gun, 842 afv, 86 spac. Soviet 1699105 men, 24416 gun, 9740 afv, 3018 spac Net loss of about 500 vehicles this turn: 2500 lost, 2000 captured. Air losses: Axis 119 (this turn), 510 Total. Soviet 621 (this turn), 7616 Total. Bomber losses were heavier this week - 20 Ju87, 22 Ju88, 7 He and Do. Important Soviet type losses: 55 MiG-3, 26 Yak, 28 LaGG, 34 SB-2 Rcn, 13 IL-2. I’m definitely shooting down more recon than are being produced. Destroyed units: 38 this turn; 1 ArmyHQ, 2 AirBase, 3 TankDiv, 16 RifleDiv, 3 Fort, 1 AT Brigade, and 1 SecRgt were the on-map losses. OOB shows Germany still at 3.39M manpower, Soviet is down a tick at 3.79M No notable unforced errors this turn that I can recall. Not much in the way of risks at the moment, either. Leningrad is isolated (though still has limited supply over the lake for another turn or two), with 750 planes and probably 500k ground troops trapped. The entire front is blown open north of Moscow. I only see 16 units, perhaps 125k troops, between Rzhev and Lake Ladoga, roughly a 350 mile stretch. The strong lines build along the Luga river up north, and the Dnepr around Kiev, means the cupboard is very bare around Moscow. One risk is my Leningrad FBD is pushing very near the front line to get to Novgorod. I could have gone east instead of northeast from Pskov, but the end result would be a two-hex longer path to reach Novgorod. I have to push the Leningrad defenders two hexes north over the next two turns to make unimpeded rail repairs. I’m pretty sure that will not be a problem. T9 to-do: lower ToeM on units soon to withdraw. Push down more SU and lock HQs. I took a look at my artillery losses to see how much of a drain it has been so far on armaments, and it isn’t bad. German guns and howitzer losses (excluding mortars) are less than 500 right now. Replacement gun tubes cost around 15 arma points on average, or around the cost of two rifle squads. GamerDad’s withdrawals have really minimized my casualties to this point. Some judicious lowering of SU ToeM levels should help build up a bit of surplus equipment to cushion me through the climactic early fall battles, and then the dreaded blizzard. Progress towards my goals and strategic plans seems to be going fine. Leningrad should be completely isolated either next turn or the one after that. Getting a total isolation (not just cutting off rail) on Leningrad by Turn 10 is a major accomplishment for the Axis. Reducing and starving the pocket will take a number of turns, but I should be able to free up 41st and 56th PanzerKorps and move them south somewhere between turn 12 and 15. My chance of being able to encircle Moscow before the mud turns is now probably 75% or higher. Even an outright capture of Moscow won’t be enough to secure a decisive win in 1941. We’re playing a 290 VP game, so an automatic Axis win can’t happen until late in Summer ‘42 after taking multiple VP cities on the Volga. There’s still a lot of game left to play, and a win of any type is not guaranteed no matter how well things have gone in the first eight turns. I may be pleased with progress to this point but my experience dealing with Blizzard and conquering all the way to the Volga is very limited; just a couple games vs. AI and one against myself. The next couple of turns will see some very important action in Ukraine. How quickly and effectively I can cross the Dnepr and outflank the heavy Kiev defenses will determine how far east I can get in the ‘41 campaign season. I’d like to take Voronezh and Rostov but they won’t be in reach until the snow turns.
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