Campaigns (Full Version)

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lancer -> Campaigns (12/11/2019 12:49:06 AM)

Hi,

Having played AB enough to get a decent feel for it I'd like to give the developers a pat on the back for the way they have implemented the campaigns.

They aren't scripted or linear but instead are easy to set-up, dynamic and leverage the extra large maps beautifully.

Playing out a campaign puts you in many situations that you'd normally avoid in a custom battle and forces you to adapt. The nature of any campaign makes you take a more conservative, and realistic, view on force preservation which is also a good thing.

There's some elegant simplicity in the way it's been done and the implementation is highly effective in generating stories around different unit and map elements.

Good job!

Cheers,
Lancer




nikolas93TS -> RE: Campaigns (12/11/2019 11:45:28 PM)

We are also working on proving tools and narrated campaigns, for those who prefer plot immersiveness.




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