RE: 1.05 Beta Testing Thread, The Finest of wine. (Full Version)

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Journier -> RE: 1.05 Beta Testing Thread, The Finest of wine. (1/8/2020 5:03:10 PM)

quote:

ORIGINAL: Cohen_slith

It's the same as before - but in a multiplayer game what happens if only 1 player updated to the Beta and the other hasn't? (Which could be the case in some ongoing games)
Because that could be the problem.


the upkeep bug wont be fixed in ongoing games as far as I know, best practice is fresh start for fixes to be implemented i thought.




Journier -> RE: 1.05 Beta Testing Thread, The Finest of wine. (1/8/2020 5:04:48 PM)


quote:

ORIGINAL: PanzerMike

Is anybody else seeing this: during the enemy turn all the unit types of the enemey units become visible (instead of the unknown unit symbol). No strength numbers, just the type (ARM, INF, etc).After the enemy turn ends, they change back to unknown enemy units. Is this working as designed?



ACTUALLY YES! didnt even notice that. I thought that got fixed.




AlvaroSousa -> RE: 1.05 Beta Testing Thread, The Finest of wine. (1/8/2020 6:09:21 PM)

Nope that is not right. I will look into it. Maybe it was always there and no one noticed. I checked the code and it has not changed.




PanzerMike -> RE: 1.05 Beta Testing Thread, The Finest of wine. (1/8/2020 6:13:46 PM)

Sorry to keep you busy, Alvaro, hehehe [:D]




AlvaroSousa -> RE: 1.05 Beta Testing Thread, The Finest of wine. (1/8/2020 6:18:31 PM)

It's all fine. This is my job.




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