RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (Full Version)

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warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 6:12:54 PM)

When I tried a dummy attack on Denmark there was no US Entry throw. I am also getting a weird message about SLY files....

[image]local://upfiles/28156/61D0FF7EF6B840899EBAC2FE14675ED0.jpg[/image]

Another message then pops up that says "Since the SLY file stored within the saved game file was not found, the program will use New Game.SLY, and if that file is not found, the program will create it".

Never seen this before any ideas?


Okay I tried again - this time declaring war on France also - and this time it worked....




Orm -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 6:46:43 PM)

quote:

Another message then pops up that says "Since the SLY file stored within the saved game file was not found, the program will use New Game.SLY, and if that file is not found, the program will create it".

Never seen this before any ideas?


You can ignore it.

Jesper has customized his map views to fit his 2 monitors. You do not have that customization file so the program just use the normal one instead. Should look just like normal for you.




Orm -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 6:50:39 PM)

quote:

When I tried a dummy attack on Denmark there was no US Entry throw.

You most likely only marked Denmark and clicked 'OK - Done'. However, 'OK - Done' just advances to the next step. You forgot to click on the DOW button before advancing. The one that actually executes the DOW. [:)]

Or so I suspect. I've done that error a few times. [:D]




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:12:30 PM)


quote:

ORIGINAL: Orm

quote:

When I tried a dummy attack on Denmark there was no US Entry throw.

You most likely only marked Denmark and clicked 'OK - Done'. However, 'OK - Done' just advances to the next step. You forgot to click on the DOW button before advancing. The one that actually executes the DOW. [:)]

Or so I suspect. I've done that error a few times. [:D]
warspite1

I sincerely hope you're not suggesting I've made a mistake Orm? [:-] I mean when have I ever made one of those....[8|]

[:)]




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:20:07 PM)

Sep/Oct 1939
Impulse: 3 (Axis)


Declarations of War and Alignments:
Italy

Italy declare war on the French and Commonwealth

Germany

Germany does the same against Denmark

The throws are 6 and 6 meaning 1 chit is added to the pool (I wasn't sure if CW was separate and threw an extra dice in case req'd)

The Italian reserves are called out and the two un-named units go to Genoa.

I align Denmark to the CW. Where do the Allies want the ships? To move the game along I go with the 'standard' maximum 4 x CP in Iceland and the remaining ships in Fredrikshaven. Let me know if you wanted something different.

Japan - Land
Germany - Land
Italy - Combined

Port Attack: None
Naval Air:
Italy

A flying boat heads for the 4-section of the Western Mediterranean

Naval Movement:
Italy

A small, seven-ship fleet puts to sea and takes up position in the Western Mediterranean 4-box.




jesperpehrson -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:28:37 PM)

Umm Fredrikshavn in the north of Denmark, do not have the map in front of me so I hope that is the name




jesperpehrson -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:29:19 PM)

Perfect!




Orm -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:32:30 PM)


quote:

ORIGINAL: warspite1

'standard' maximum 4 x CP in Iceland and the remaining ships in Fredrikshaven.


I thought that Denmark could have 5 CPs in Iceland.




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:34:32 PM)

I tried leaving just the two SCS in port and it told me I needed one more ship (or 2 CP).




Orm -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:39:00 PM)

quote:

ORIGINAL: warspite1

I tried leaving just the two SCS in port and it told me I needed one more ship (or 2 CP).

Yes. But try to split those 2 CPs and place one of them in Iceland.

6 CPs = 3 ships.

Denmark then has 5 ships. Half of that is 2.5 ships and that is 5 CPs.

Edit. And 2 SCS + 1 CP = 2.5 ships.




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:39:29 PM)

Sep/Oct 1939
Impulse: 3 (Axis)


Naval Search:
Italy

The Italians seek out the French convoys

Axis: 6
Allies: 1

The AXIS have 6 surprise points and take a surface action.

[image]local://upfiles/28156/48948910C79B4423BAE1CB009DF9E419.jpg[/image]




jesperpehrson -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:43:10 PM)

Yes avoid combat




rkr1958 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:50:41 PM)


quote:

ORIGINAL: warspite1

Sep/Oct 1939
Impulse: 3 (Axis)


Declarations of War and Alignments:
Italy

Italy declare war on the French and Commonwealth
You've gone and done it now. I've just released my French, "Dogs of war." You're in real trouble now. [:D]


[image]local://upfiles/31901/CDD2C854C4D34EE9A79D5A7795F46F0E.jpg[/image]




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:54:00 PM)

Sep/Oct 1939
Impulse: 3 (Axis)


Game re-done so 5CP now in Reykjavik (thanks Orm)
Game also re-done to the correct naval result (thanks Courtenay)

[image]local://upfiles/28156/47D135834B984D25A4261F2651E0C08C.jpg[/image]

Strategic Bombing: None
Ground Strike: None

Rail Movement
Japan

A Korean TERR heads for Suchow

Land Movement:
Italy

Graziani and the 1st Infantry Division are ordered to the coast.

Germany

Germany starts to move its armour west, starting with two panzer corps.

The 2nd Infantry Division and XI Motorised Corps subdue Denmark but can't get to the navy before they flee for the UK. A merchant point is destroyed however. Where do the Danish ships flee to? To move the game on I send them to Plymouth where they can access the North Sea and BoB and are stacked with others.

The Mountain Corps takes the coal fields in Lower Silesia, while von Bock has had enough of Poland and heads for the flesh pots of Berlin. The remaining troops crowd Lodz.

Japan

Over to WILHELM for the Japanese moves




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 7:54:51 PM)


quote:

ORIGINAL: rkr1958


quote:

ORIGINAL: warspite1

Sep/Oct 1939
Impulse: 3 (Axis)


Declarations of War and Alignments:
Italy

Italy declare war on the French and Commonwealth
You've gone and done it now. I've just released my French, "Dogs of war." You're in real trouble now. [:D]


[image]local://upfiles/31901/CDD2C854C4D34EE9A79D5A7795F46F0E.jpg[/image]
warspite1

Well aren't they impossibly cute!?!?




rkr1958 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 8:03:23 PM)


quote:

ORIGINAL: warspite1

Well aren't they impossibly cute!?!?

Thanks!




jesperpehrson -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 8:03:58 PM)

Plymouth sounds good




Courtenay -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 8:33:36 PM)


quote:

ORIGINAL: warspite1

Sep/Oct 1939
Impulse: 3 (Axis)


Naval Search:
Italy

The Italians seek out the French convoys

Axis: 6
Allies: 1

The Allies have 6 surprise points so assume you will use 4 to avoid combat?

I am completely confused. How can the Allies have 6 surprise points on an impulse where they were surprised?




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 8:43:22 PM)

quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: warspite1

Sep/Oct 1939
Impulse: 3 (Axis)


Naval Search:
Italy

The Italians seek out the French convoys

Axis: 6
Allies: 1

The Allies have 6 surprise points so assume you will use 4 to avoid combat?

I am completely confused. How can the Allies have 6 surprise points on an impulse where they were surprised?
warspite1

I just saw the surprise points and the fact my opponent threw a 1 and.... is that wrong? I'll check an auto save of the game.

Ohhh I say, you are right. The form is light green!!

I'll re-do. Thank-you. I'm having a bad evening what with the Danish CP and now this....




Orm -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 8:44:53 PM)

quote:

ORIGINAL: Courtenay


quote:

ORIGINAL: warspite1

Sep/Oct 1939
Impulse: 3 (Axis)


Naval Search:
Italy

The Italians seek out the French convoys

Axis: 6
Allies: 1

The Allies have 6 surprise points so assume you will use 4 to avoid combat?

I am completely confused. How can the Allies have 6 surprise points on an impulse where they were surprised?

Great find. [&o] [&o] [&o] They didn't have that obviously.

It was 6 Axis surprise points. And the Italians who avoided combat.

4 box +1 for naval bomber +1 for the Allied roll gives Axis 6 surprise points. Since nothing is reduced because of the surprise.

And Italy finds on a 6 as well. [:)]

Edit: Italy finds on a 6 because they are in the 4 box +1 for naval bomber +1 for enemy CP.




brian brian -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 9:02:40 PM)

Just coincidence that Axis roll = Axis Surprise points

Surprise points = your box (4 w/NAV = 5) + opponent roll - opponent surprise points (always 0 on Impulse of DOW)






warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/15/2020 9:04:41 PM)

Right so the game has been re-done and the appropriate changes made to the posts above. Thanks for your vigilance guys.




ashkpa -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 3:52:19 AM)

quote:

quote:

Another message then pops up that says "Since the SLY file stored within the saved game file was not found, the program will use New Game.SLY, and if that file is not found, the program will create it".

Never seen this before any ideas?


You can ignore it.

Jesper has customized his map views to fit his 2 monitors. You do not have that customization file so the program just use the normal one instead. Should look just like normal for you.

A trick I learned when playing Ronnie several years ago, was to rename my SLY file to the same name as his. Then when I loaded the game it loaded my screen view and I did not need to switch it everytime I opened a game file.

If you all use the same SLY file name, everybody will get their own screen layout when loading the file no matter who saved it.

Pat




warspite1 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 3:58:31 AM)


quote:

ORIGINAL: ashkpa

quote:

quote:

Another message then pops up that says "Since the SLY file stored within the saved game file was not found, the program will use New Game.SLY, and if that file is not found, the program will create it".

Never seen this before any ideas?


You can ignore it.

Jesper has customized his map views to fit his 2 monitors. You do not have that customization file so the program just use the normal one instead. Should look just like normal for you.

A trick I learned when playing Ronnie several years ago, was to rename my SLY file to the same name as his. Then when I loaded the game it loaded my screen view and I did not need to switch it everytime I opened a game file.

If you all use the same SLY file name, everybody will get their own screen layout when loading the file no matter who saved it.

Pat
warspite1

I just click on okay to these messages and all seems to proceed okay - which is just as well as I haven't got a clue what any of the above means [:D]




WILHELM_slith -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 5:43:48 PM)

As matrix recruit i cant post pics until 7 days from now.
Japanese movement: Yamamoto blocks Chinese cav.
Japs move in on Tungkwan for attack. Forces from Machuria move south. The marines move into Manchuria.




rkr1958 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 6:00:22 PM)


quote:

ORIGINAL: WILHELM_slith

As matrix recruit i cant post pics until 7 days from now.
Japanese movement: Yamamoto blocks Chinese cav.
Japs move in on Tungkwan for attack. Forces from Machuria move south. The marines move into Manchuria.



[image]local://upfiles/31901/23F72088A84742B7BB804FC9ED6CD679.jpg[/image]




WILHELM_slith -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 6:02:41 PM)

The marines move into Korea that is.




jesperpehrson -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 6:30:39 PM)

Wilhelm, is the pic-ban also for site like IMGUR?




WILHELM_slith -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 7:06:56 PM)

Dont know but Ronnie posted the screenshot for me.




rkr1958 -> RE: GLOBAL WAR COUNTER-FACTUAL (W1/Wilhelm vs rkr1958/jp) (2/16/2020 7:12:34 PM)


quote:

ORIGINAL: ashkpa

If you all use the same SLY file name, everybody will get their own screen layout when loading the file no matter who saved it.

Pat
Pat, that's really slick and simple. I can't believe I haven't thought of that before. This will definitely save me a little of time and trouble with loading game files.

Thanks for the tip.




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