TrappenJagd Modified (Full Version)

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Sotomonte -> TrappenJagd Modified (2/15/2020 5:17:20 PM)

Well, after a lot of time and hours and hours playing Case Blue, I decided to share this modification I made of the TrappenJagd scenario.

In some aspects it is very similar to the mod I did for Barbarossa, but in this case I got something further, because I ended up modifying deeper aspects of the game.

Here is a list of some of the changes:

- Modification of the colors of the counters (based mainly on the Ritterkrieg mod (https://www.matrixgames.com/forums/tm.asp?m=3158159). From this mod I also borrowed the idea of ​​putting badges on the counters.

[img]https://i.imgur.com/taqI9Dc.jpg[/img]
[img]https://i.imgur.com/zwKHOIQ.jpg[/img]
[img]https://i.imgur.com/rJ15tD9.jpg[/img]
[img]https://i.imgur.com/FZIYg3A.jpg[/img]

- Historical badges in some counters (panzer divisions, jager divisions, SS divisions, Guard divisions, etc.)

[img]https://i.imgur.com/n2oNCkh.jpg[/img]
[img]https://i.imgur.com/5cqPgor.jpg[/img]

- Creation of two new "peoples": Kriegsmarine (for the coastal garrisons) and Gebirgsjäger. These form the German mountain divisions and are excellent in attack and defense on mountainous terrain and have a higher base morale. Both have their own replacements in the corresponding table.


[img]https://i.imgur.com/HXWoK9t.jpg[/img]


- Replacing the portraits with more distant ones (not close-ups).


[img]https://i.imgur.com/hf4oXxM.jpg[/img]
[img]https://i.imgur.com/Y2AArTl.jpg[/img]





In this mod I have also "fixed" some errors that I found in the base game, such as:

- Now the Luftwaffe infantry units show the correct image.

[img]https://i.imgur.com/5bQcwH7.jpg[/img]


- The AA statistics of Nimrod and Toldi have been corrected.


[img]https://i.imgur.com/Fw4zOG0.jpg[/img]


- And some other minor errors such as units with the "motorized" type of movement that when moving had the sound of movement on foot.




Link: https://www.dropbox.com/s/he3vlbfeg9a31og/MOD%20Case%20Blue%20TrappenJagd%20v10.rar?dl=0




P.D.: Notice that other mods are present in the screens shown, such as the Redmarkus5 units mods or kiddytoto's The Color Of The East




Un saludo.




ernieschwitz -> RE: TrappenJagd Modified (2/15/2020 5:38:00 PM)

Looks great! I hope you have had a great and fun time making this mod :)




budd -> RE: TrappenJagd Modified (2/15/2020 5:44:40 PM)

Looks good, link doesn't work for me 404 file not found error.




Sotomonte -> RE: TrappenJagd Modified (2/15/2020 5:47:44 PM)


quote:

ORIGINAL: budd

Looks good, link doesn't work for me 404 file not found error.



Sorry, it should work now.







budd -> RE: TrappenJagd Modified (2/15/2020 11:01:24 PM)

Works now, thanks




Sotomonte -> RE: TrappenJagd Modified (12/31/2020 6:36:00 PM)

I have uploaded a new version with some graphic changes and a new addition: I have observed that after requesting several cards to receive SS panzers I have finished with the troop pool full of useless SS Stugs ... I know that in case that the armored battalions of the SS units lose all their Pz IVg, these are replaced by the Stugs, but as every time I request a card to get SS panzers I also receive a good amount of Pz IVg, for now the Stugs do not have "utility". So I have decided to create the possibility of creating independent SS battalions with Stugs (as can be done with Stugs from the Wehrmacht).



Un saludo.




karbo -> RE: TrappenJagd Modified (5/14/2021 9:39:47 PM)

Wonderful graphics. Testing it.

EDIT: I've got some issues:
German Mountain divisions have not gebirsjäger, just regular infantry. The same happens with coastal garrisons.
I found no historical SS, guards or Panzer divisions.
Did I miss any file?




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