pzgndr -> RE: Editing Standard Operating Procedures (9/4/2020 11:59:30 PM)
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ORIGINAL: CapnDarwin So now you start down a long list of if this, then do that, except in this condition, etc., etc., and so on... Yes, but like Embiss said, TacOps had all this and it worked fine. 20-25 years ago. It shouldn't be so difficult to re-implement in some form here. Maybe not exactly the same, but something similar. I've commented on this before myself. One of my major gripes when I was playing was not being able to order a unit to simply "shoot & scoot" for a covering force battle. Set a range for a unit to engage enemy in a Kill Zone, then keep shooting or scoot. If a unit comes under fire, there should be a SOP to return fire, and/or scoot, or whatever. Get OPFOR to deploy and slow down, so you can maneuver and engage. This is basic stuff I trained for in RL and was able to do in TacOps, but not here (not well at least). I think you guys understand what we're saying. I'm looking forward to seeing how your new SOP functions work out in SS. And yes, at this 500m scale it is a bit different and it takes some getting used to. But bottom line is we do need some more SOP functions we can edit, to set criteria like a commander would when issuing OPORDs.
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