zgrssd -> RE: AI is way too passive in 1.03 and beta (6/25/2020 6:57:57 AM)
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ORIGINAL: FAA I’ve played 6 different campaigns on huge planets and despite the vastness and all the territories that are up for grabs, AI remained very passive. It usually controls at most about 15% of the planet by turn 180, despite bordering large wild areas. I can understand not going to war against minors, but unclaimed territory that’s literally up for grabs? It makes the late game way too easy. As I’m playing with low pops, about 2 mil on less per huge planet, there‘s a lot of empty space that AI could grab with relative ease. Terrain without a existing city, is not valuable. It contains very few population, a lot of hostiles and any resoruces there would cause admin strain unless you create a new city there.
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