Atros -> RE: Private sector shouldnt be able to build on new resources on the same turn (6/30/2020 8:20:07 AM)
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quote:
ORIGINAL: Lovenought quote:
ORIGINAL: LordAldrich Alternative suggestion that's come up in other threads: any time the private sector wants to build a hex asset, make it a decision that the player has to approve (+Commerce profile) or deny (-Commerce profile). Boom, problem solved. Also solves surprise private roads that destroy your logistics network without you noticing. That would make it too easy to max out or minimise Commerce. Please notice that there is also case when you might want to even out government-commerce-enforcement profile and even when you maximize government like I commonly do, you still want to create jobs and tax income for all those non-government employed inhabitants. Also there are already close to exploit level instances when you have easy time to increase some profile, like that found supercomputer that allows you to spam every turn guards to guard it for 2 points of enforcement and most commonly the built improvements are city-bound anyways. I wouldn't mind small shift, say +-1 points in commerce from such decisions, as I already must constantly fight against getting +6 points in wrong profile like enforcement when I just want to get those drill instructors to one of my units, which is slightly high price if you ask me...
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