magic87966 -> Air interdiction options (8/19/2020 1:03:17 AM)
|
This probably isn't possible but it would be great to have an extra order for air units relating to supply interdiction. It's very frustrating to have your air units use their operation points attempting to interdict port supply when you want them to fly in support of ground combat. Depending on the local geography, they will even attempt to interdict supply at an irrelevant port and not a port of consequence. I currently have a bomber looking for fleets to intercept and it just attempted to interdict supply at an enemy port that isn't even supporting any enemy units. As the Axis, I understand that Italian air power is practically worthless but in my current game I have had upgraded Italian bombers that I want to fly defensively in support of ground attacks attempt to interdict the ports of Marseille and Toulon EVERY SINGLE TURN for 6 months and not sink even 1 supply unit. All this at the cost of dozens of lost air strength points. This is incredibly unrealistic (even for Italians) but with results like this, I should be able to direct what they do on defense. One other point. If this can't be changed then I propose that interceptors and escort fighters be forbidden from flying interdiction missions. On the last turn, I had all bombers set to "mission" and expected my fighters to fly counter-air missions on defense. But what happens? See the chart. I lose 9 fighters on a ridiculous mission - fighters trying to interdict port supply. When bombers can go 6 months and never sink a single supply transport, why would I want my fighters to attempt it? And how does #15 fighter intercept 7 times? [image]local://upfiles/51328/DB2E9BB5581F4DA59954E40A7A528022.jpg[/image]
|
|
|
|