DonStone -> Undo active at start of turn (8/10/2003 6:03:18 PM)
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A save file is attached (w/ a ".txt" extension to allow it to be attached). End turn 2, watch the German turn, and wait for the start of the Soviet turn. The "Undo" button will be active. Hit it, and you end up in a weird state. - the turn indicator changes from Soviet to German. If you right-click to see the turn record track, you see German statistics (e.g., the number of barrages available to the german). - the "next unit" buttons cycle through the Germans - I'm playing w/ hidden units. The Soviet units are still visible, and the Germans are not. So you are cycling through spaces that appear to have no units (e.g., hitting next unit a few times tells you where all the German supply trucks are, even though you can't see them)
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