Paul Vebber -> (7/9/2001 7:54:00 AM)
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Our english is bad sometimes with as much sleep as we get. What was meant was:
Emplacements (HQ tents and COmmand posts) now help with reducing suppression of entrenched troops up to 6 hexes away.
Entrenched or "in cover" units now have to fail a morale check to retreat (since they are already in a "safe" area they have to be really shook to leave)
The next OOB release will have formations with "Fortified areas" that will have a command post and a few fortifications.
For those who want to monkey with this new feature, if you amke a unit with cllass 68 "emplacement" and give it a survivability greter than 1, it will have this "special ability". If you want an emplacement that is just "for decoration" then give it survivability = 0. LIke ammo dumps, emplacements explode in a spectactular fashion and will turn victory hexes in the same hex permanantly neutral.
I've played several online games using 6.1 and while some latency problems exist, it seems more stable than past versions.
THe "movement save bug" in the MC is a real devil to try to fix so for now, the MCs will have to be saved at the end or start of a turn and not in the middle. We realize that can be a hassle sometimes, but we just can't devote teh time to fix it and retest it (the fix would likely take several iterations and produce several other bugs).
It will get fixed eventually, but barring catastrophe we will not be doing another exe patch this year to SP:WaW.
For those waiting for it to be "done" its as done as it will get for awhile and this version will appear on the Lost Victories MC.
[ July 08, 2001: Message edited by: Paul Vebber ]
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