Using 1920x1080 widescreen? (Full Version)

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LarryP -> Using 1920x1080 widescreen? (1/11/2021 7:20:42 PM)

OK, please bear with me, but it's been many years since I've played WitP-AE. I'm craving a game like this for it's complexity (good choice then right?) and depth, I'm bored. I'm trying to get WiF to satisfy this craving but that's a long and windy road. Sounds like a song I knew...

I remember a line of text I would type into the properties icon command line that would make my widescreens usable. I think it was Erik that posted this gem, I can't find it. Help?




Maallon -> RE: Using 1920x1080 widescreen? (1/11/2021 7:25:10 PM)

There is a Readme Document in your installation Folder, in there stands all that you need to know.




RangerJoe -> RE: Using 1920x1080 widescreen? (1/11/2021 7:33:43 PM)

There is a Tech area here:

https://www.matrixgames.com/forums/tt.asp?forumid=711

There may be something already posted to assist you.[8|]




LarryP -> RE: Using 1920x1080 widescreen? (1/11/2021 7:48:10 PM)


quote:

ORIGINAL: Maallon

There is a Readme Document in your installation Folder, in there stands all that you need to know.


Ahhhh, I see in the update install text it says Widescreen support in the readme file. Duhhhh... Thanks for the fast reply. Feeling stupid again.




LarryP -> RE: Using 1920x1080 widescreen? (1/11/2021 7:49:21 PM)


quote:

ORIGINAL: RangerJoe

There is a Tech area here:

https://www.matrixgames.com/forums/tt.asp?forumid=711

There may be something already posted to assist you.[8|]


Yeah, I had been contemplating the SeaBee program in there. Lots of good information!




Randy Stead -> RE: Using 1920x1080 widescreen? (1/11/2021 8:19:42 PM)

I'm running the game in 1920 x 1080, no problems. I let Seabee do all the configuring. The game runs fine. I definitely recommend using Seabee.




LarryP -> RE: Using 1920x1080 widescreen? (1/11/2021 8:20:27 PM)

Now the text is too small. Figures. One thing always leads to another. [&:][:(][:)]




LarryP -> RE: Using 1920x1080 widescreen? (1/11/2021 8:21:13 PM)

quote:

ORIGINAL: Randy Stead

I'm running the game in 1920 x 1080, no problems. I let Seabee do all the configuring. The game runs fine. I definitely recommend using Seabee.


Does it help with the small text?

EDIT: Nope. SeaBee did nothing more than I do with the readme file. Text is too small. Back to WiF...




RangerJoe -> RE: Using 1920x1080 widescreen? (1/11/2021 8:31:34 PM)


quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another. [&:][:(][:)]


Get bigger eyes . . . [8|]




LarryP -> RE: Using 1920x1080 widescreen? (1/11/2021 8:39:00 PM)


quote:

ORIGINAL: RangerJoe


quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another. [&:][:(][:)]


Get bigger eyes . . . [8|]


I guess bigger IS better. [X(]




RangerJoe -> RE: Using 1920x1080 widescreen? (1/11/2021 8:42:26 PM)


quote:

ORIGINAL: LarryP


quote:

ORIGINAL: RangerJoe


quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another. [&:][:(][:)]


Get bigger eyes . . . [8|]


I guess bigger IS better. [X(]


Except for kidney stones . . . [X(]




LarryP -> RE: Using 1920x1080 widescreen? (1/11/2021 9:44:47 PM)

And hernias. And hemmroi... never mind.




BBfanboy -> RE: Using 1920x1080 widescreen? (1/11/2021 9:55:56 PM)


quote:

ORIGINAL: LarryP


quote:

ORIGINAL: RangerJoe


quote:

ORIGINAL: LarryP

Now the text is too small. Figures. One thing always leads to another. [&:][:(][:)]


Get bigger eyes . . . [8|]


I guess bigger IS better. [X(]

The text scales with the resolution you set. You cannot make a high resolution for the greater map area covered and not have the text shrink. Get a magnifying glass or use the magnify feature in Windows.




LarryP -> RE: Using 1920x1080 widescreen? (1/11/2021 11:46:35 PM)

I know all about resolution vs text size. I have lots of programs and games that scale UI independent of resolution size. I was hoping that there is a function like that hiding in WitP-AE.




RangerJoe -> RE: Using 1920x1080 widescreen? (1/12/2021 12:08:41 AM)

Just memorize which button is where and what it does.[;)]




LarryP -> RE: Using 1920x1080 widescreen? (1/12/2021 12:58:30 AM)

Yeah, I should do that with all my programs. I'll start on that right away sir!




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