RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (Full Version)

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toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/6/2022 9:21:29 AM)

Nov/Dec '40
Impulse #7 Axis

Strategic Bombing;
Germany:
Italy:
Japan: G3M2 strikes at Kweiyang

[image]local://upfiles/53550/54016BBD95884AA3A4884851439A42A8.jpg[/image]

Bomber returns to Hengyang




toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 7:56:08 AM)

Nov/Dec '40
Impulse #7 Axis

No Ground Strikes

Rail Movement;
Japan:
Italy:
Germany: 7-4 Inf from Rouen to Skopje, 7-4 Inf from Strasborg to Sofia, Eng Div from Strasborg to Skopje

[image]local://upfiles/53550/082F860E9A84411880948C145DBE575C.jpg[/image]




toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 7:59:44 AM)

Nov/Dec '40
Impulse #7 Axis

Land Moves;
Japan: In the North Teruchi and a few Inf units inch forward

[image]local://upfiles/53550/FE46A9A7FD774B568ACDAD851419A964.jpg[/image]




toenailthehun -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 8:05:33 AM)

Nov/Dec '40
Impulse #7 Axis

Land Moves (cont)
Japan: In the south of China Japanese units continue to advance
In the newly aligned French Indo-China Japanese units advance towards Kunming


[image]local://upfiles/53550/82568519E83542468596D2BA713B518D.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 9:11:10 AM)

GER Land Moves

In the West the garrison in France repositions while some Mechanized units move further into the Fatherland

In the Balkans GER forces begin trudging southwards on muddy roads through Northern Greece, Salonica is captured helping to alleviate the supply issues

[image]local://upfiles/49692/CA7B0430B13343358BC433DC892AF906.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:01:02 AM)

No Axis Air Transport
No Axis Debarks

GER will make to Invasions, Greek Resource Hex 71, 48 & Crete port of Heraklion 76, 52

Both will be Auto

[image]local://upfiles/49692/5F4668B3FBAE477AAF68142F7CDD597C.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:04:12 AM)

IT LND3 will load GER PARA and drop on clear hex with rail line 70, 49

[image]local://upfiles/49692/D060BEDE61FB4CBC836F8F54563F7011.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:14:53 AM)

Any ships fleeing from the German invasion of Heraklion will sail, individually, to Gibraltar.




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:18:51 AM)

IT LND3 will RTB in Salonica

These are the only Axis Land Attacks, all 3 will be Auto due to surprise and OOS, so will say no to include any Notionals to save rolling

However, Crete attack will include Overrun rolls for all Greek ships in port. I beleive this will include each Convoy point individually.




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:25:12 AM)


quote:

ORIGINAL: Orm

Any ships fleeing from the German invasion of Heraklion will sail, individually, to Gibraltar.


Awaiting IT intercept instructions before commencing rolls




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:25:28 AM)

Yes. I believe that each CP should be rolled for individually.

However, either we decide for that it is individually before rolling. Or it will be the way that MWIF handles it. (I should have split all the CPs into single CP units to make sure)




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:26:37 AM)


quote:

ORIGINAL: ssiviour


quote:

ORIGINAL: Orm

Any ships fleeing from the German invasion of Heraklion will sail, individually, to Gibraltar.


Awaiting IT intercept instructions before commencing rolls

There will be no possible intercept if no ship is allowed to leave port. I do hope that the invading German force is not that effective. [:D]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:38:20 AM)

Can someone please clarify the necessary rolls here ....

on 2 walk throughs so far the game has required me to roll 6 times for CPs and twice for CA

Any vessel captured by GER has also had to rebase

This does not seem correct to me





Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/9/2022 10:49:34 AM)

Should be 5 rolls for the overrun.

Any vessel captured should remain in the hex. Or be placed in the repair pool (CA).

Have you tried splitting the CPs into individual units?




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/10/2022 5:33:53 PM)

Splitting the CPs seems to be the trick

At this stage of the impulse to do so the Notional unit needs to be included in the combat



[image]local://upfiles/49692/0BA9DA3E46724332876541F06952EDD3.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/10/2022 5:50:08 PM)

7 7 8 8 9 rolled

In keeping with the trend of this game, advantage Allies, not a single destroy or an even less likelely capture

The entire Greek flotilla escapes to Gibraltar with the IT fleet declining to intercept


[image]local://upfiles/49692/0747EE7775B44409A4862B1107F501E6.jpg[/image]




peskpesk -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/10/2022 5:54:19 PM)


quote:

ORIGINAL: ssiviour

7 7 8 8 9 rolled




Damn, lucky us! That could have been the next Axis attack rolls. Yeah, the dice gods seam to favour the Allies, especially during Air Combat. But the Axis Land attack rolls have been decent.




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/10/2022 6:02:21 PM)

Axis Air Rebases

IT
FTR2 La Spezia to Sicily 74, 39

JP
FTR2 in China 83, 139 to 83, 140

GER
FTR2 Skopje to Greece 70, 49
NAV Albania 69, 45 to 70, 49
FTR3 France 55, 31 to Yugoslavia 66, 44
FTR2 Leige to Germany 57, 36

[image]local://upfiles/49692/701E89E9604641B4BC991EB665534F55.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/10/2022 6:05:27 PM)

No Reorgs

Turn continues on a 10

Axis impulse complete, on to the Empire ...




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/11/2022 6:46:15 PM)

Nov/Dec '40
Impulse #9 (Allies)

No declarations of war.

Land: China
Combined: USA, USSR, CW
Naval: France

No port strikes.

Naval Air:
CW:
FTR2 (Gibraltar) -> West Med 0-box
FTR2 (East Med 3-box) -> East Med 2-box
LND2 (82,60) -> East Med 2-box

Naval Movement:

USA:
BB Oklahoma, BB Nevada, BB Mississippi San Diego->Hawaiian Islands 0 Box

CW:
Liner + INF + CA (Liverpool) -> East Med 2-box
4 BB (Suez) -> East Med 2-box

Free France:
CP (Noumea) -> Coral Sea
CA (Noumea) -> Tasman Sea 4-box

Allies decline to initiate any naval searches.

Will Italy initiate combat in the Eastern Mediterranean.



[image]local://upfiles/29130/EA5E3043EED6441396459B18351207DE.jpg[/image]




ssiviour -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/13/2022 9:41:44 AM)

Search declined




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 4:41:14 PM)

Nov/Dec '40
Impulse #9 (Allies)

Rail Movement:
USSR:
INF Omsk -> Minsk

Land Movement:

Nat China:
INF 90,131->91,132 (E,SE)
CH DIV 91,132->90,133 (NW,E)
WAR Kweiyang->88,134 (SW)

USSR:
INF (29,54) -> 32,56
AA (39,51) -> 42,53
HQA (41,53) -> 44,55
INF (41,53) -> 45,51
INF (Vilna) -> 48,47

CW:
Greek MTN (73,48) -> 72,49
Greek INF (Athens) -> 71,49

DebarK:
CW:
INF -> Athens

Air Rebase:

USSR:
LND4 (Pskov) -> 50,57
FTR2 (Gomel) -> 47,53
FTR2 (Vitebsk) -> 44,53
LND4 (Novgorod) -> 43,56

USA:
Nav3 Maui->Ofu, Pagu rutan i Samoa
Nav3 93,234->Maui

CW:
CVP (HMS Hermes) -> HMS Eagle

No reorganization.




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 4:44:34 PM)

Turn continues on a roll of 7. 3, or less, was needed for the turn to end.




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 4:47:19 PM)

The snowy weather continues (7 rolled).

[image]local://upfiles/29130/2CA714EB75554A01BE4FC2959EAA6F02.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 5:22:05 PM)

Picture from Nov/Dec '40 Impulse #11 (Axis) - DOW

[image]local://upfiles/29130/D8F4683CF8F1411D86879340F31C26C5.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 5:22:40 PM)

Picture from Nov/Dec '40 Impulse #11 (Axis) - DOW

[image]local://upfiles/29130/9E39F7C84C14447CAA3961F78A30BED0.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 5:23:17 PM)

Picture from Nov/Dec '40 Impulse #11 (Axis) - DOW

[image]local://upfiles/29130/6C048272130A43EDB535D0B7C5813E8C.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 5:25:11 PM)

Picture from Nov/Dec '40 Impulse #11 (Axis) - DOW

[image]local://upfiles/29130/53F2CF9C32EF41FBAF8A0AE167C67B34.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 5:26:46 PM)

Picture from Nov/Dec '40 Impulse #11 (Axis) - DOW

[image]local://upfiles/29130/2B2BD8EEAE624E26B2272571DFFB613F.jpg[/image]




Orm -> RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game) (1/14/2022 5:29:44 PM)

Picture from Nov/Dec '40 Impulse #11 (Axis) - DOW


[image]local://upfiles/29130/3CE1AF2508D14144B4F6799CF451C0AC.jpg[/image]




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