loki100 -> RE: WitE2 enjoyable for fans of HoI and Strategic Command? (3/9/2021 9:18:46 PM)
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ORIGINAL: drommarnas Dear community members, I've been playing turn-based hex war games since the 1980s, but the level of complexity I'm used to doesn't really exceed the beloved Strategic Command series (WiE, WaW, WW1...). Almost bought GG WitE1 when it was on Steam sale weeks ago, but decided to wait for WitE2. Unfortunately, it doesn't come with a demo and I'm unsure if the price tag is worth the experiment. Most important to know for me would be how many hours one playthrough with the Germans in the grand 1941 campaign will take with the maximum level of automation and rather casual playstyle. Can you finish the campaign in some 20 hours or is that utterly unrealistic? I reckon that despite the much bigger complexity compared with the SC series, it should be a big time saver that in WitE2 you can automate air warfare, there doesn't seem to be naval warfare, there's only the Eastern Front, game starts in 1941 etc. Thanks for your feedback! most of your questions are judgemental, but one I can easily answer. Even with taking as much AI-assistance as you can (air war, depots and support units), you won't finish the 1941 Grand campaign in 20 hours. As a rough indicator, the game I am reporting as the Soviet AAR took me about 3 months and I am used to the game systems. can't really answer a price/value question. I think if the game scale and system clicks for you, then it well be the best £/hour purchase you can make (certainly for me this would be true of both WiTE1 and WiTW). Clearly if it doesn't click then its expensive way to find out. So much of that trade off is about what appeals to you, your willingness to invest time and so on. A lot of work has gone into the dooumentation, UI and AI support routines to make this playable in a relatively casual way. But its still a huge game at the campaign level hope this helps a wee bit Roger
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