Trugrit -> RE: Artillery Ranges (3/14/2021 8:12:37 PM)
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I built the sandbox for you. I have never seen a combat report that lists a land artillery unit other than a CD unit firing at a bombardment task force. Of course we don’t know if there is anything factored in for this but I would say the game does not model it. You don’t want to do that anyway. Save you artillery for what it was designed for. As noted, combat artillery is all based on indirect fire and as such a land unit does not have the fire control needed to fire effectively at moving naval targets (Direct fire) In a bombardment task force set to zero range the battleships typically stay around 12,000 to 13,000 yards off the coast; around 6 to 7 nautical miles. If you set the escorts to bombard the CA’s and DD’s typically get as close as 4,000 yards; around 2 nautical miles. The chances of a hit are not worth figuring in for this game. For amphibious attacks it is a different story. Indirect fire can hit something as large and straight as a beach for sure, round after round, and it can wreck your day. But…I wanted to check my memory (my memory is getting slack as I get older) So….I ran out a bombardment. (As stated, it is not against the rules to run practice missions) I put some 155’s on Midway and ran a Japanese Bombardment against it. The Japanese escorts ran in to within 4,000 yards and the Marines fired back but as you can see they did not get a single hit and the 155’s did not fire. The picture below is a Marine 5”/51 Coastal Defense gun emplacement. [image]local://upfiles/49386/CF7FDFF8DF9648CA9EC7AA83CCCEA558.jpg[/image]
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