RE: Locked HQ's and Construction BN (Full Version)

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malyhin1517 -> RE: Locked HQ's and Construction BN (5/1/2021 5:56:47 AM)


quote:

ORIGINAL: therealevan

I no longer want the same air directives I used in turn 1, is there an easy way to mass remove them in turn 2 so I don't have to go through and delete each air directive individually?

Click the button at the top to delete all aviation directives and then create new ones!




Hardradi -> RE: Locked HQ's and Construction BN (5/1/2021 6:35:24 AM)


quote:

ORIGINAL: therealevan

I no longer want the same air directives I used in turn 1, is there an easy way to mass remove them in turn 2 so I don't have to go through and delete each air directive individually?


Hit shift-d to show the Air Execution Phase Summary. At the top centre left is a clickable text button "Clear All Air Directives".




James80 -> RE: Locked HQ's and Construction BN (5/1/2021 7:25:41 AM)

I am playing the destruction of the southern front scenario. I have captured for severeal turns the ports of Ochakov and Kherson. Ochakov is fully repaired. The prio is 2 and 3. There is fright in Konstanta (prio 1). I fly naval patrols. But there is no fright coming to Ochakov or Kherson. What could be the reason?




James80 -> RE: Locked HQ's and Construction BN (5/1/2021 7:40:21 AM)

And another short one. Why did the rout? I thought I have to win at least 2:1?




loki100 -> RE: Locked HQ's and Construction BN (5/1/2021 9:09:59 AM)

quote:

ORIGINAL: therealevan

I no longer want the same air directives I used in turn 1, is there an easy way to mass remove them in turn 2 so I don't have to go through and delete each air directive individually?


you'll find the option here:


[image]local://upfiles/43256/AB5806DDFFA54C0F89C24C1A55D9ECE8.jpg[/image]

edit - if you are using the AI assist no need to do this, when you start T2, it'll generate its own set either when you press F12 or the AI-assist button




loki100 -> RE: Locked HQ's and Construction BN (5/1/2021 9:13:03 AM)


quote:

ORIGINAL: James80

I am playing the destruction of the southern front scenario. I have captured for severeal turns the ports of Ochakov and Kherson. Ochakov is fully repaired. The prio is 2 and 3. There is fright in Konstanta (prio 1). I fly naval patrols. But there is no fright coming to Ochakov or Kherson. What could be the reason?


you'll need to give more info but 2 guesses:

a) they are damaged and that affects delivery

b) a shortage of shipping

but in a campaign, I'm getting freight to all that set:



[image]local://upfiles/43256/65F2396DE1924A36B9DBC696750243CD.jpg[/image]




loki100 -> RE: Locked HQ's and Construction BN (5/1/2021 9:14:33 AM)


quote:

ORIGINAL: James80

And another short one. Why did the rout? I thought I have to win at least 2:1?


routs can happen if the unit has a lack of combat elements at the end of the fighting - would be my guess there




James80 -> RE: Locked HQ's and Construction BN (5/1/2021 10:28:01 AM)

Thanks, loki.

One port is fully repaired, so I hope that this is not the reason. I have added my savegame if you want to have a look. Or tell me which info you need. Then I'll look it up.

Edit: I wanted to upload the zip.file. But it isn't supported by the forum anymore :-(
edit2: Used wetransfer: https://we.tl/t-nVpvCkdWmi




steven512 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 1:29:59 PM)

Hi there!
I want to refit my on-map unit first,but seems my national reserves just absorbed all my new manpower.Unit in national reserves can only be set to refit or ready(is that correct?), so how can I stop that?Maybe change max TOE will work, is there any other way?




loki100 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 2:04:52 PM)


quote:

ORIGINAL: steven512

Hi there!
I want to refit my on-map unit first,but seems my national reserves just absorbed all my new manpower.Unit in national reserves can only be set to refit or ready(is that correct?), so how can I stop that?Maybe change max TOE will work, is there any other way?


the refit order is (roughly)

1) reserve + refit - will take on all that is missing
2) on map+depot+refit - will take on as much as can be delivered (& the depot will really help)
3) on map + refit - will try to take on what it can - but delivery might be limited
4) reserve + not refit - will then start to fill out
5) map + non refit - it'll try

So usually limiting the use of refit in the reserve is all you need to do, that should then leave enough to refit on map - and most often this is good enough.

having said that, there are times when TOE at 50 will also help, esp if you have rare items. Also both sides get occasional manpower dumps and if you are not careful #4 will pick up perhaps more of this than you want to allocate

the problem with #2 or #3 is that supply limits may mean the on map formations just can't access what is missing, so then #4 has a lot it can grab.




speedyglides -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 4:47:49 PM)

What is the logic in the separation of depots in the Depot Freight Data in the Logitics Phase Report?




loki100 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 4:56:50 PM)

do you nean under 'Freight'?


Lists the phases of within the logistics phase, so;

NSS

NSS - export port

export port - import port

railway depots (this can include depot-depot, NSS - depot, import port-depot)




speedyglides -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 5:07:29 PM)


quote:

ORIGINAL: loki100

do you nean under 'Freight'?


Lists the phases of within the logistics phase, so;

NSS

NSS - export port

export port - import port

railway depots (this can include depot-depot, NSS - depot, import port-depot)



Ok. It is clear I didn't pass the IQ puzzle.

Thanks!




loki100 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 5:11:07 PM)

well it would help if they were labelled [;)] but that is basically how the logistics system is phased - its actually useful to know as a low priority sending port will take its freight from the NSS before any rail way depots do so. So you can have them at a relatively low priority




speedyglides -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 5:28:08 PM)


quote:

ORIGINAL: loki100

well it would help if they were labelled [;)] but that is basically how the logistics system is phased - its actually useful to know as a low priority sending port will take its freight from the NSS before any rail way depots do so. So you can have them at a relatively low priority


Good info. Thanks again.




Harain1 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 5:31:01 PM)

This actually sounds like a bug or at least a design flaw, but atm recon air units do not contribute to any of the TB requirements (ground, air day, air night or naval)

Is this by design? Doesn't make much sense imo. Air night sure, but all others should get some contribution from recon air groups I think




loki100 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 5:46:19 PM)


quote:

ORIGINAL: Harain1

This actually sounds like a bug or at least a design flaw, but atm recon air units do not contribute to any of the TB requirements (ground, air day, air night or naval)

Is this by design? Doesn't make much sense imo. Air night sure, but all others should get some contribution from recon air groups I think


its on the list of things to sort out, transport planes are the same. Suggestion at the moment is a self-imposed rule of not moving those formations




Kel -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 6:05:17 PM)

I missed something.
It is october 41, the crimea rail line is cut, but the harbours are supplied. I can't send support units to reinforce units/armies that are in supply, deployed north of Sevastopol and that report to the (non activated) North-Caucasus MD.
What should I do?




Harain1 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 6:08:19 PM)


quote:

ORIGINAL: loki100


quote:

ORIGINAL: Harain1

This actually sounds like a bug or at least a design flaw, but atm recon air units do not contribute to any of the TB requirements (ground, air day, air night or naval)

Is this by design? Doesn't make much sense imo. Air night sure, but all others should get some contribution from recon air groups I think


its on the list of things to sort out, transport planes are the same. Suggestion at the moment is a self-imposed rule of not moving those formations


ok, thx




Joel Billings -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/1/2021 9:24:49 PM)


quote:

ORIGINAL: Harain1

This actually sounds like a bug or at least a design flaw, but atm recon air units do not contribute to any of the TB requirements (ground, air day, air night or naval)

Is this by design? Doesn't make much sense imo. Air night sure, but all others should get some contribution from recon air groups I think



I did a quick test and recon appear to be treated as patrol a/c (at least for ground requirements in WE, but probably for all things). I thought they had some value. Since Transport air units and HQs have no value at the moment, we strongly encourage use of a house rule not to voluntarily transfer them out of a non-reserve TB or remove their transfer orders. Eventually we'll do something with this, but the house rule should suffice for now (the AI does not abuse this).




Rosencrantus -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 1:11:49 AM)

What is the reasoning for losing so many men in a unit even though its supply is 70% (green soft factor) or higher? My divisions are taking large losses without seeing combat. I know its the muddy ground and the weather in general during rasputitsa that really messes with logistics, but for the units that still do get majority of there supply need what is the explanation for this and how to lower these losses? Super depots don't really help as much as they can the heavy mud heavily impedes truck movement.




First_Contact_Gamer -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 4:20:19 AM)


quote:

ORIGINAL: Rosencrantus

What is the reasoning for losing so many men in a unit even though its supply is 70% (green soft factor) or higher? My divisions are taking large losses without seeing combat. I know its the muddy ground and the weather in general during rasputitsa that really messes with logistics, but for the units that still do get majority of there supply need what is the explanation for this and how to lower these losses? Super depots don't really help as much as they can the heavy mud heavily impedes truck movement.


Can you describe a little more background and the units situation? For example are there maybe loses from the enemy's air execution phase that you might be missing? Also as a reminder your units are, in a sense, "in combat" if they are bordering a hex with an enemy.




Rosencrantus -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 4:24:54 AM)

These units are just in the hex next to the enemy units. I'm letting them sit there to fortify before winter. In one example, a regiment has 78% supply and it states that it had -800 replacements even though it saw no fighting last turn. The other two regiments at 40% supply still had -800 replacements in the hex next to it fortifying as well, did no direct fighting. No losses from the air, I checked that beforehand.

Edit: I even got units away from the enemy to rest and they are losing 500 men a turn, with 89% and 77% supply




56ajax -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 5:19:52 AM)


quote:

ORIGINAL: Kel

I missed something.
It is october 41, the crimea rail line is cut, but the harbours are supplied. I can't send support units to reinforce units/armies that are in supply, deployed north of Sevastopol and that report to the (non activated) North-Caucasus MD.
What should I do?


Sounds familar.

I drove my HQ to Kerch, loaded up with SUs, and drove back. Or something like that.




loki100 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 9:28:24 AM)


quote:

ORIGINAL: Rosencrantus

These units are just in the hex next to the enemy units. I'm letting them sit there to fortify before winter. In one example, a regiment has 78% supply and it states that it had -800 replacements even though it saw no fighting last turn. The other two regiments at 40% supply still had -800 replacements in the hex next to it fortifying as well, did no direct fighting. No losses from the air, I checked that beforehand.

Edit: I even got units away from the enemy to rest and they are losing 500 men a turn, with 89% and 77% supply


low exp/low morale formations seem to pick up more attrition - this can be a real problem on certain sectors




squatter -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 10:16:44 AM)

I can't seem to work out how to sort air units in the CR by their %readiness

I seem to be able to filter by manually inputted %ready but cannot see a column for %ready?




squatter -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 10:33:14 AM)

In the CR I have some air units on manual upgrade, some on auto.

I am currently trying to assign them all to auto, but cannot. I cannot click on 'manual' on an individual air group to change to auto. And when I select 'change upgrade' then 'auto', the air groups remain on manual.

Any pointers?

edit - all the manual upgrade units which I cannot change are also depleted, any connection?




loki100 -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 10:57:30 AM)

there aren't many calculated columns (ie x/y) as its fairly tricky to code, so you need to rely on the ready % filter

just tested, I can convert all upgrades to auto using the CR but some stay on auto if I order them all to manual

most of these are in the TB (not using enhanced control) so that makes sense

there is a small cluster in the reserve, they are all recon no other obv characteristics

[image]https://imagizer.imageshack.com/img924/8720/8JBBfr.jpg[/image]

had a look at one in the editor and I can't see anything odd

[image]https://imagizer.imageshack.com/img923/5968/VUDuC8.jpg[/image]

but then I'm not really sure what I see in the editor at the best of times




squatter -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 12:28:16 PM)


quote:

ORIGINAL: loki100

there aren't many calculated columns (ie x/y) as its fairly tricky to code, so you need to rely on the ready % filter

just tested, I can convert all upgrades to auto using the CR but some stay on auto if I order them all to manual

most of these are in the TB (not using enhanced control) so that makes sense

there is a small cluster in the reserve, they are all recon no other obv characteristics

[image]https://imagizer.imageshack.com/img924/8720/8JBBfr.jpg[/image]

had a look at one in the editor and I can't see anything odd

[image]https://imagizer.imageshack.com/img923/5968/VUDuC8.jpg[/image]

but then I'm not really sure what I see in the editor at the best of times

quote:

just tested, I can convert all upgrades to auto using the CR but some stay on auto if I order them all to manual


Thanks as ever Loki.

I've isolated my issue - it is air units which are in transfer which I am unable to change from manual to auto. I guess that makes sense.




squatter -> RE: Truck Summary in logistics Phase Report is hard to understand: (5/2/2021 12:30:40 PM)


quote:

ORIGINAL: loki100

there aren't many calculated columns (ie x/y) as its fairly tricky to code, so you need to rely on the ready % filter

just tested, I can convert all upgrades to auto using the CR but some stay on auto if I order them all to manual

most of these are in the TB (not using enhanced control) so that makes sense

there is a small cluster in the reserve, they are all recon no other obv characteristics

[image]https://imagizer.imageshack.com/img924/8720/8JBBfr.jpg[/image]

had a look at one in the editor and I can't see anything odd

[image]https://imagizer.imageshack.com/img923/5968/VUDuC8.jpg[/image]

but then I'm not really sure what I see in the editor at the best of times

quote:

there aren't many calculated columns (ie x/y) as its fairly tricky to code, so you need to rely on the ready % filter


Ok thanks - understand if its a coding issue. Shame however as %ready is pretty much the first value I want to be able to see. Ground units have %TOE as a column, I would have thought it would be a priority to have the same for air groups?




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