loki100 -> counting the VPs (10/19/2021 7:30:01 PM)
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ORIGINAL: Speedysteve If there's anything you want to specifically see/ask then go for it readers[:)] well now you ask .... [;)] T64: 6 September 1942 To put this in context, I maintained the pressure towards Tula till T62 when I abandoned it. In part due to the bug I uncovered in my vs AI game. The Axis player is meant to keep the net +6 for taking cities that never fell, in reality the Soviet player has limitless time to regain them. Now 6 VP are not going to make much of a difference but ... In other ways the offensive was going well, that group of Soviet forces were falling apart but I was still mired in endless reserve reactions and having to work really hard to create 2-3 divisional pockets. I was also reaching the end of the clear terrain. So decided that if the Soviets had to advance over the ground I'd trashed, I got 2 advantages. They had moved, therefore less MP to feed into reserve reactions and they would start to have some supply problems. So this turn, lashed back with 2 long planned assaults. This is no longer about taking locations, its about culling the Red Army. With some of my best infantry and 2 Pzr Armies, I gambled on this one, clearly there are a lot of Soviet units around but they are mostly the ones who have lost battles consistently for the last 8 weeks. Also each hex has a complete Pzr/Mot Corps. So we'll see [image]https://imagizer.imageshack.com/img924/5600/t7mC2e.jpg[/image] The other was here, recon established no local reserves, I'd been attacking with 11A along the Donets and that had captured their attention. Everything I hit SE of Stalino ended up routing, hence the depth of my pocket. Having been over this phase (admittedly vs AI), I have some idea of the relative capacity of the two armies, especially if I am not at the limit of my supply net and spread out over all of Southern Russia. [image]https://imagizer.imageshack.com/img924/152/iUaDKQ.jpg[/image] VP situation is grim. Steven will get around 380 by default when the initiative changes. So he only needs say +230 to the HWM and has a decent chance at the 1943 auto win points. I don't see this lasting to Berlin, but 1943 promises to be pretty vicious. Basically for the next 40 or so turns, clear terrain is my friend, then things reverse dramatically. [image]https://imagizer.imageshack.com/img922/9639/fXQbe4.jpg[/image]
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