carlkay58 -> RE: Another March to the East (5/22/2021 9:13:48 PM)
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If a depot has no freight in it then it is sending everything it gets out. If the unit receiving the supplies is a ground unit I will put the depot at priority 4. If the only units supplied are air bases I will put it at priority 3. If it is a post war depot I will place it at 2 otherwise 1. Exceptions are large railyard depots which I am 'pulsing' - alternating them between 4 and 1. When the depot is at 4 it brings in more than it gives out, at 1 it then sends all the supply on to the newer depots with higher priorities which reduces the distance it has to travel and lowers the rail usage accordingly. If you look at the screen shots you will notice that most of the rail lines have the farthest three or four depots at level 4 because that is how far back the combat units are having to go to grab the supply they need. This is because each depot has a railyard. If it is a captured railyard then it is still damaged, if it is not then it is created when I created the depot. In both cases the railyard then has to be repaired to 0% damage before it is at full capacity. A level one depot (which all railyards that I create with a depot will be) only has a 10,000 freight limit. This is usually not enough to supply very many combat units so most armies will require more than one depot for supply. Until I have the time to start repairing rail spurs north and south from the main rail lines this will not happen in a distance friendly manner. So it goes with the depth instead.
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