rkr1958 -> RE: 6-Player Friendly PBEM Global War (7/8/2021 6:28:57 PM)
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Turn 4. Mar/Apr 1940. Asian Front. Axis #1. Land Combat. (1) The China/US player evaluated the pros and cons for selecting a blitz over an assault. Well, there's really only 1 pro and that's increased chance of survival for the NatChi units under attack. (2) He decided that increase survival (0.37 of a unit expected) wasn't worth what he'd be giving up if he forced the Japanese player to assault. (3) In the end, it didn't matter because the Japanese player rolled very well (i.e., 2D10=16). [image]local://upfiles/31901/D0076FF248364FEBA635E513ED557214.jpg[/image]
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