WHY....sacrafice so needlessly? (Full Version)

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Matt Erickson -> WHY....sacrafice so needlessly? (9/2/2003 4:13:48 PM)

this happened at shortlands.....



AFTER ACTION REPORTS FOR 06/07/42

Weather: Clear

Sub attack at 21,30

Japanese Ships
AG 118, Shell hits 3, on fire, heavy damage

Allied Ships
SS S-40


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Night Time Surface Combat, near Shortland Island at 29,34

Japanese Ships
BB Mutsu, Shell hits 14
BB Yamato, Shell hits 3
CA Tone, Shell hits 13, on fire
CA Kako, Shell hits 39, on fire, heavy damage
CL Yura, Shell hits 14, on fire
CL Tama, Shell hits 11, on fire, heavy damage
DD Yugumo, Shell hits 4, on fire
DD Akigumo, Shell hits 8, on fire, heavy damage
DD Kazegumo, Shell hits 10, Torpedo hits 1, and is sunk
DD Makigumo, Shell hits 5, on fire, heavy damage
DD Tokitsukaze, Shell hits 1
DD Hamakaze, Shell hits 8, on fire, heavy damage
DD Minegumo, Shell hits 1
DD Arare

Allied Ships
CA Chicago, Shell hits 6
CA New Orleans, Shell hits 18, and is sunk
CA Minneapolis, Shell hits 17, Torpedo hits 1, on fire, heavy damage
CA Australia, Shell hits 4
CL Achillies, Shell hits 4
CL Hobart, Shell hits 12, Torpedo hits 1, on fire
DD Walke, Shell hits 3, Torpedo hits 3, and is sunk
DD Morris, Shell hits 8, on fire, heavy damage
DD Helm, Shell hits 3, on fire, heavy damage
DD Patterson, Shell hits 2, on fire, heavy damage
DD Farragut, Shell hits 1, Torpedo hits 2, and is sunk
DD Dewey, Shell hits 3, on fire
DD Monaghan, Shell hits 1, on fire
DD Aylwin, Shell hits 1
DMS Southard, Shell hits 8, Torpedo hits 1, on fire, heavy damage


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Air attack on TF, near Meteiai at 17,24


Allied aircraft
Hudson x 7


Allied aircraft losses
Hudson x 1 destroyed
Hudson x 2 damaged

Japanese Ships
AP Asakasan Maru
AP Daifuku Maru

Attacking Level Bombers:
4 x Hudson at 6000 feet
2 x Hudson at 6000 feet

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ok heres the deal I am the Ijn my task forces were on retire...they did as you can see the kako was HEAVILY damaged it an three ships made one hex...np I resinded the "retirement allowed" an react to enemy forces... an sent it back to shortlands next turn it did not repeat goto shortlands...I was EXTREMLY ****** AT THIS POINT AN CHANGED IT'S HOME PORT TO SHORTLANDS....WALAHHH! THEY WENT TO SHORTLANDS AND STAYED...MINUS THE KAKO WHICH SUNK IN SIGHT OF THE HARBOR!!!!!!! :mad:.This kinda of "GARAGE PROGRAMMINIG"...really pisses me off.Question?...can we expect more of this kinda nonesense in witp? This is'nt a rant,ok.If a ship is endangering of sinking put it in anchorage,does'nt sound to hard to figure it out




Veer -> (9/2/2003 4:46:29 PM)

[QUOTE=Matt Erickson]ok heres the deal I am the Ijn my task forces were on retire...they did as you can see the kako was HEAVILY damaged it an three ships made one hex...np I resinded the "retirement allowed" an react to enemy forces... an sent it back to shortlands next turn it did not repeat goto shortlands...I was EXTREMLY ****** AT THIS POINT AN CHANGED IT'S HOME PORT TO SHORTLANDS....WALAHHH! THEY WENT TO SHORTLANDS AND STAYED...MINUS THE KAKO WHICH SUNK IN SIGHT OF THE HARBOR!!!!!!! :mad:.This kinda of "GARAGE PROGRAMMINIG"...really pisses me off.Question?...can we expect more of this kinda nonesense in witp? This is'nt a rant,ok.If a ship is endangering of sinking put it in anchorage,does'nt sound to hard to figure it out[/QUOTE]

Sadly (or whatever), the way the system works, badly damaged ships always retire - independent of the no retire setting - to their home port.
Its not a problem for a human player, but sucks for the AI - whose homeports are almost always Rabaul/Turk/Noumea/Brisbane. It should be changed in Witp. As for now - YOU could have saved your little CA by simply making sure Shortlands was set as her homeport. Turn out you didn't - sounds like a command mistake from Fleet HQ. :p Its war - sh!t happens - live and learn and move on. ;)




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