misterprimus -> possible to make a "conquer all squares" game? (7/17/2021 4:01:42 AM)
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I've always been bothered by the game ending before the final blow is landed, either by me or by my enemy, due to the game having population / percentage control victory conditions. Is it possible to use the editor to make it so victory is only attained by conquering all squares? I realize the game seems to go on even with the "you won" screen popping up every turn, but it's annoying and takes away from immersion. I don't need to change anything else - just want a game against the AI like I usually set up, but without the "premature" (based on my opinion) victory conditions.
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