golden delicious -> RE: Of Matters of Shock (8/2/2021 8:26:19 AM)
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Shock is only set by event. If you set shock, it will stay at the set level until a new event occurs to change it. The field you're referring to "turn range" is the variability in when the event will occur, e.g. Turn 1, Range = 4, Shock 1 = 80 This means that Force 1's shock level will be set to 80 on a random turn between 1 and 4. It will then stay at 80 until another event occurs with an effect of Shock 1. Events do not otherwise have a duration. This applies to all events which change force or other variables: once set, the event is done with and does not stay in memory to restore a previous value on a later turn. Only a new event can do that.
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