jubjub -> RE: Something is wrong with city forts (8/3/2021 3:33:44 PM)
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The explanation that makes the most sense to me is that you only had 40,000 troops defending against over 100,000. You will easily have half of your elements killed, damaged, or disabled in this fight. This automatically halves the initial CV. On top of this, you probably lost a fort level, which is another 11% reduction. So there's already a 55% reduction in CV that we can easily account for. Let's say 30,000 German troops are taken out in combat. You now have 70,000 vs 20,000. The combat engine gives bonuses for outnumbering your opponent, and at 3:1, it's probably a pretty significant factor here. Another possible element is air support. There are unseen bonuses for flying ground support, so if the VVS CAS didn't fly this battle while the Luftwaffe's did, that might have influenced the result. I'm sure there's other explanations, but the fact is 3-4 infantry divisions aren't enough to stop a huge assault like that. In this case, the initial and displayed CV drastically overestimates the combat ability of what's in the hex. Again, if you can show the combat result, that would help show what happened with more detail and accuracy.
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