Sicily Supply Levels (Full Version)

All Forums >> [New Releases from Matrix Games] >> Strategic Command Series >> Strategic Command: World War I >> Tech Support



Message


Will952 -> Sicily Supply Levels (8/20/2021 4:55:31 PM)

Sicilian towns/ports are capped at 5 supply - should this be 10/8 in line with mainland Italy?




BillRunacre -> RE: Sicily Supply Levels (8/23/2021 9:23:06 AM)

I don't know, was Sicily as industrially developed at this time to warrant higher supply and therefore income?

We do have the area at 10/8 in our WWII games but the situation is a bit different, i.e. Sicily is likely to be invaded, whereas an invasion in WWI is extremely unlikely.




Will952 -> RE: Sicily Supply Levels (8/23/2021 5:56:26 PM)

Possibly not, but if we leave aside the historical context and just apply the game mechanics, shouldn't it be 10/8 due to the rail connection with the capital? Wasn't sure if it was deliberate (i.e. for such a reason as that) or a bug.

I suppose I'm hesitant to agree with it on the basis of history as that could be applied to lots of areas of the map where it isn't currently - like Wales!




AshFall -> RE: Sicily Supply Levels (8/23/2021 6:33:06 PM)


quote:

ORIGINAL: Will952

Possibly not, but if we leave aside the historical context and just apply the game mechanics, shouldn't it be 10/8 due to the rail connection with the capital? Wasn't sure if it was deliberate (i.e. for such a reason as that) or a bug.

I suppose I'm hesitant to agree with it on the basis of history as that could be applied to lots of areas of the map where it isn't currently - like Wales!


Isnt the link broken by the straits between Sicily and the mainland? I.e. there is no actual connection due to Sicily being an island?




BillRunacre -> RE: Sicily Supply Levels (8/24/2021 8:38:20 AM)

That is correct, the railway doesn't cross the strait.




Will952 -> RE: Sicily Supply Levels (8/24/2021 9:58:35 AM)

But it's possible to operate troops to Sicily from the mainland?




Hubert Cater -> RE: Sicily Supply Levels (8/24/2021 1:37:25 PM)

Yes, from memory and for game play purposes, it made sense to allow players to operate to and from Sicily along a rail line that crosses over a land + sea hex (or anywhere else that had a similar connection with rail), but to not consider it 'connected' when it came to resource calculations.

The way around that for our WWII game was to I believe have Palermo as a Primary supply source.




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
4.65625