Curtis Lemay -> RE: New Mud Rules (9/1/2021 7:10:21 PM)
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I sent my latest mod to Ralph. This one optionally changes how mud and snow clear. First, snow now thaws to mud - to create the spring mud phase. Second, mud now dries proportional to temperature and turn interval. Cold doesn't dry at all; Cool dries 10% per week; Balmy dries 33% per week; Warm dries 67% per week; and Hot dries 100% per week. This will allow the fall mud phase to happen. Since this is a big change, I've made it optional as a Game Option. Adding that option required a new file number (146), with changes to the file logic. Here's a shot of a test scenario that I made with all snow in every hex. I then set the temperature to "Cold". So, the snow will melt upon running the scenario. Before this mod (or if it is turned off) most hexes would then be clear. Now, with the new rule active, you get this result: [image]local://upfiles/14086/AF6D6B80284D4C9DACC44B154443B1B8.jpg[/image]
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