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loki100 -> RE: Does Element Speed Matter When Assigning SU To Units (12/6/2021 4:26:01 PM)
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quote:
ORIGINAL: PeteJC My question was a general one, but I am concerned about German motorized corps as I play the Axis side. I am a single player and have found the AI better at defending than attacking. TBH I should have done my homework before posting and I would have seen what I just posted and my concern about adversely affecting my motorized corps would have gone away. Only the pioneers add a demand for more trucks. All others SUs are already motorized and construction SUs stay non-motorized. It does make me question other things though. I tend to grab whatever I can from the reserves (assuming 100% TOE) and put them on the map. I may want to be a little more thoughtful about that and better weigh the benefit of putting another SU unit on the map verses the negative affect of its inherent demand on trucks. Basic stuff I know, but something that I have not been thinking about for the most part. apols, I was picking it up as about direct link to Combat Units. For HQs it doesn't matter, so put into the HQ non-mot SUs (artillery, heavier AA, all that sort of stuff) and the motorised Combat Units will pull them down using the usual rules. In the main, I'd say don't assume complexity if its not indicated - specifically the SU--Combat routine takes no account of how 'fast' the SU is. Its primarily keying off the 5 hex range (there is a complication here if those hexes are all fairly high cost but usually you can ignore that) and the leadership values. As GibsonPete above says, putting viable SU on the map is not going to give you a problem you don't already have. Even the Soviet brigade size SU are dwarfed in their supply hit by the rest of the Red Army. Generally SU allocation is one of those areas where the player base seems to split. One chunk obsessively track everything using their own spreadsheets, the other block work on 'good enough' and getting the more specialist SU (heavy artillery, pioneers, infantry battalions and later on the heavy tanks) where they are most use. Against the AI, I'd heartily recommend the second frame of mind [;)]
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