larryfulkerson -> FITE2 T25 Willie Axis and Soviet larry (12/13/2021 8:23:41 PM)
|
Willie and I have been playing this FITE2 game for about a month now and it's now T25 and Willie has been playing really well that whole time. His advance has been unstoppable. Somehow I managed to turn the Leningrad defenses into a fortress so I'm optimistic that the city will hold out for some time yet. But it's a different story elsewhere. As you can see the Axis forces are getting closer and closer to Moscow all the time. It's only mid-September and the weather is still pretty much advantageous for him. So far I've lost 79.5K Rifle squads and there's only 80.4 of them assigned and only 1.3K of them on hand. I've lost about 9K of my tanks of various types and only 143 KV-2's on hand. I've lost about 3.2K fighter aircraft of various types and about 3.21K bombers of various types including 1.09K of my Il-4's, the best long range bomber that I own. I've lost 19 of my ships of various types leaving only about 25 assigned. The AS values are 48 for the Axis and 7 for the Soviets. So far this turn I've lost 125 aircraft and I estimate that the Axis has lost less than 50. As you can see Willie has penetrated into the Crimea and will be in Rostov in a few turns. So far I've been able to evacuate only the factories in Kiev. Willie has captured several of my factories already and lots more are in harm's way. I've been using my rail cap. to move troops to the various front lines to try to stem the flow and that leaves insufficient rail cap. to move the factories. It's Willie's MO to surround his targets before he destroys them which disallows my losses from returning to the pool. I've been using my arty to back up the troops which helps a tiny bit but so far my aircraft can't put up much of a fight because their proficiency is still way too low. I've seen proficiencies as low as 15%. The forecast for the land combat is for more of the same. I've been unable to halt his progress everywhere on the map. And I'm running out of fresh troops. I get a boat-load of reinforcements each turn but they are all cherry red when they spawn making them noncombat ready. And less than a dozen divisions have rested enough to rail to the front each turn. Those fresh divisions arriving at the front are thrown into harm's way immediately because of the tempo of the fighting. This is the more exciting part of the game and I'm having a lot of fun. I'm grateful to Willie for this game, he suggested it, and I accepted after having thought about it for about a nanosecond. My R&D department is working on secret super weapons but so far have produced nothing usable. I have 194 aircraft left, of which about 2/3's are resting. The rest of them are on the front lines for all the good they might do. This is turning into one of the best games I've ever played. Also, as background, I've never won a FITE2 game playing either side. [image]local://upfiles/16287/14AD69EEBA384DBAA6192D4FBE1DADA6.jpg[/image]
|
|
|
|