JacquesDeLalaing -> RE: Question on Night Activity (playing Allies) (12/24/2021 9:54:47 AM)
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One other night tactic I use if a German unit is nearby...but I only see a question mark... I let them have with with a ranged attack every artillery asset I have-even if they are in a town or bunkers. In real life that would certainly impact energy levels by lack of sleep. I cannot see any casualties but I am sure my opponent is taking losses. I was wondering about this as well. I've run a quick test and it seemed as if artillery bombardement did not prevent vigor recovery. I think only active/offensive actions prevent vigor recovery. The manual p. 52 says that if a unit is attacked by the enemy its vigor recovery is reduced based on its current readiness level. I wonder if ranged fire is considered an attack or if it refers exculsively to close combat assaults? Nevertheless, just by keeping an enemy unit adjacent to your unit, you will reduce their vigor recovery (units get +50% vigor recovery if out of enemy ZoCs). Also, in the very unlikely case that your artillery causes many casualties, the enemy's vigor might drop a tiny bit. For each % of its elements lost, a unit loses 0.5 points of vigor (as it is based on %, unit size matters...) (Vigor = the cap on a units' maximum allowed readiness; for active units, it goes down during the day quite a lot when a unit moves, fires, bombards)
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