HalfLifeExpert -> RE: Sep 11 attack on Command? (1/8/2022 9:03:55 PM)
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I'm sure it is possible to model that day's events in Command, but there wouldn't be a lot of value to outweigh the inevitable bad reactions it would receive. The only value I could see is to have the setup explicitly to demonstrate why the USAF was unable to mobilize and scramble in time, due to poor communications and few aircraft ready at the moment. You wouldn't need to model the actual strikes for that, just the target aircraft entering a certain zone from the target being a fail-state for the interceptors. This would NOT be for game or entertainment purposes, it would explicitly be for educational purposes to demonstrate how things went wrong on that infamous day. That being said, I'm sure the Professional users could make use of a 'Kamikaze' script for the purposes of preparing for future such attacks, specifically to analyze what the ideal numbers would be for ready alert aircraft and turnaround times to sustain 24/7 to be fully prepared for such a crisis. Bottom line, there could be some real educational and analytical value for very specific purposes, but nothing valuable in terms of a game scenario or entertainment.
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