Stamb -> RE: The Red Army Is (Not) Overpowered - A tongue in cheek aar (1/30/2022 6:11:21 PM)
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ORIGINAL: vvs007 LOL :) As soon as we see a rare game (one of twenty AARs? or less?) when a Russian player understands the situation better, game mechanics, and just plays better ... immediately we hear screams: "oh my god ... balance!!! ... russian tanks destroy the germans 3 vs 1, not 20 vs 1 as we would like"... it's just ridiculous... :) Do you understand that with current balance it is almost impossible to win for the Axis when there are two players with the same skill AND Soviet player is playing for the win, thus retreating, not trying to play historically. I have read all of the AARs in wite 2 on this forum (I have no access to the beta forum, or however it is called). And the only times when Axis was winning - it was due to a big difference in a skill, like HLYA vs somebody who plays Soviets for the first time and with motorization which is completely broken). Check this topic: https://www.matrixgames.com/forums/tm.asp?m=5076008 In ideal world it should be 50%/50%. quote:
ORIGINAL: vvs007 let's better talk about how 10 Messerschmits shoot down 100 fighters + 200 twin-engine bombers per flight. Or why Croatian biplanes are better than Soviet MIG3? and would like to understand where in WITE 2 - Germans 90 000 aircrafts historically produced throughout the war? All died in Africa and Normandy?:) ... This is also not normal and should be fixed. It current patch I it will be closed to a 30-40 BF models. Not sure where do you see such losses. And while we are talking about Axis allies in the air - Soviet i16 planes are destroying Rumanians for example I am nor Axis nor Soviet fanboy. I just want a balanced game so both players can have a chance of winning it. Who would even agree to play a side that can not (maybe it can in 10% - 20%) win a game?
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