CMO v1.04 Update - Build 1147.41 (Full Version)

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Dimitris -> CMO v1.04 Update - Build 1147.41 (2/5/2022 6:59:23 AM)

Download: https://drive.google.com/file/d/1B-U3sSu-8ja_btRegKtikE1zzoiWBMtR/view?usp=sharing

To apply: Unzip to the CMO installation directory, overwriting as necessary (backup the existing Command.exe, just in case)

NOTE: This is a public beta. Standard disclaimers apply.


Build 1147.41 Release Notes (changes from Build 1147.40)
-------------------------------------------------------------------------------------------------

* ADDED: Three QoL requests from forum: https://www.matrixgames.com/forums/tm.asp?m=4709794&mpage=11
- Able to sort planes/boats in the air operations/boat operations by ready time / loadout
- Ability to hide/show unavailable aircraft on Air-Ops window.
- Hangar/dock now show capacity occupied/total capacity (occupied percentage)

* Added menu button to delete waypoint and shortcut info

* FIXED: Changing mission creates unnecessary way point
* FIXED: Delete shortcut not working --- Deleting a waypoint was deleting units in some cases
* TWEAK: Aircraft with phased-array radars crank more conservatively (reduced angle off-target) to compensate for the reduced radar off-boresight gain




Swant -> RE: CMO v1.04 Update - Build 1147.41 (2/5/2022 7:05:00 AM)

Thank you!




Parel803 -> RE: CMO v1.04 Update - Build 1147.41 (2/5/2022 7:31:24 AM)

thanks, nice
regards GJ




nukkxx5058 -> RE: CMO v1.04 Update - Build 1147.41 (2/5/2022 8:31:56 AM)

Great to see this fantastic software continuously improving ! Thank you ! [&o]




cmanouser1 -> RE: CMO v1.04 Update - Build 1147.41 (2/5/2022 1:06:58 PM)

Great focus on QoL in recent patches [&o]




WillpowerDisturbance -> RE: (2/5/2022 3:32:48 PM)

Thank you fixing the delete shortcut! Question about the occupied percentage for airbases. From experimenting, it seems that it is based on the size of the aircraft, a 3MN-1 Bison B is four spaces while a A-29A is only one. In Aegean In Flames (Kastelli FAB) there is a total occupancy of 181 but I'm only able to get a maximum of 141/181 (78%) by adding 127 A-29s. I'm not sure what the other 40 spaces are for or if they can be used. This seems to be the case of all airbases and single-unit airfields. Is it intentional to not be able to get to 100%?




KnightHawk75 -> RE: RE: (2/5/2022 4:23:32 PM)

Thank you for the updates and critical fixes.




eleos -> RE: RE: (2/5/2022 6:02:36 PM)

Good job devs.




thewood1 -> RE: RE: (2/5/2022 6:06:16 PM)


quote:

ORIGINAL: WillpowerDisturbance

Thank you fixing the delete shortcut! Question about the occupied percentage for airbases. From experimenting, it seems that it is based on the size of the aircraft, a 3MN-1 Bison B is four spaces while a A-29A is only one. In Aegean In Flames (Kastelli FAB) there is a total occupancy of 181 but I'm only able to get a maximum of 141/181 (78%) by adding 127 A-29s. I'm not sure what the other 40 spaces are for or if they can be used. This seems to be the case of all airbases and single-unit airfields. Is it intentional to not be able to get to 100%?


Why would you ask a detailed question like that here? Its going to get buried and lost. I would suggest asking in the main forum.




FifthDomain -> RE: CMO v1.04 Update - Build 1147.41 (2/5/2022 6:15:32 PM)

Excellent, thanks




HalfLifeExpert -> RE: CMO v1.04 Update - Build 1147.41 (2/5/2022 10:06:05 PM)

Great! downloading now.




c3k -> RE: CMO v1.04 Update - Build 1147.41 (2/5/2022 11:08:03 PM)

Thanks!




AlexinCT -> RE: CMO v1.04 Update - Build 1147.41 (2/7/2022 11:05:55 PM)

Awesome!

You gents (and ladies if there are ladies) rock!




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