Movement costs (Full Version)

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Ozie -> Movement costs (9/26/2003 12:57:49 AM)

There seems to be a diffrences in costs displayed on terrain/CRT screen and in actual game movement. For example horse artillery; should take 3 MPs in woods or broken in frozen conditions but only takes 2 MPs in game.

Why is this?

Is there something I'm missing or is this a bug?




Pawlock -> (9/26/2003 1:34:11 AM)

[QUOTE=Ozie]There seems to be a diffrences in costs displayed on terrain/CRT screen and in actual game movement. For example horse artillery; should take 3 MPs in woods or broken in frozen conditions but only takes 2 MPs in game. Why is this? Is there something I'm missing or is this a bug?[/QUOTE] Doing this from memory, is there a road there? or is it village/woods hex rather than plain woods, I believe there is a difference in movement cost.




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