OOB manager Idea (Full Version)

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heintz28 -> OOB manager Idea (8/4/2001 2:07:00 AM)

Hi, Is anyone interested in an Order of Battle Manager? This tool would allow player to keep many different OOBs and swap them in and out as needed. I started work on a program to help a friend and I for internet play. We have three OOBs and switching, and remembering which one was installed, was always a pain. If anyone is interested I will complete this tool and post it. If one exist let me know and I'll use that(and save my time). Thanks, Heintz28 ----- "Beer is proof that God loves us and wants us to be happy" Benjamin Franklin




Drex -> (8/4/2001 2:22:00 AM)

I've never switched out OOBs because I was afraid of screwing up the original. A tool like yours just might open up this game to alot of "what-if" situations. i think you should pursue it.Look at Henri Pesonen's Pbem Helper, it is now a part of the game. Yours could be too.




Warrior -> (8/4/2001 2:26:00 AM)

Great idea! :D




A_B -> (8/4/2001 7:40:00 AM)

this is a great idea. Close Combat had something similar to handle the different Mods. OOB's should be easier, because it is just one standard file.




Paul Vebber -> (8/4/2001 10:31:00 AM)

PLease do! I had posted a while ago that such a utility would be appreciated!




heintz28 -> (8/7/2001 1:35:00 AM)

Thanks for the responses. Give me two weeks or so. I'll post the download site then.




Bing -> (8/7/2001 2:43:00 AM)

quote:

Originally posted by heintz28: Thanks for the responses. Give me two weeks or so. I'll post the download site then.
This would be a great option for testers to have, I would dearly love to be able to flip-flop OOB's to observe the effect on an in-progress test. Bring it on soon as you can. Once again the SPW@W faithful come through with flying colors!! Bing




Randy -> (8/7/2001 4:39:00 AM)

That sounds like a great idea. That way you will be able to task organise your OOB to suit the scenario. Thats what I like about this game; the flexability one has to do different things. :cool:




MacCready -> (8/7/2001 4:56:00 AM)

Are there alot of modified OOB's around? I've only found a couple. [ August 06, 2001: Message edited by: MacCready ]




RockinHarry -> (8/8/2001 1:04:00 AM)

For sure a welcome tool. Do! :) _______ Harry




Fabio Prado -> (8/8/2001 10:02:00 PM)

That's a splendid idea. I would really love to have this utility since I work with many custom OOB's! :D :D Since now I an offering my website to host it... ;) Fab




Warhorse -> (8/8/2001 11:09:00 PM)

[QUOTE]Originally posted by MacCready: [QB]Are there alot of modified OOB's around? I've only found a couple. Yes, probably just not available for public!! Mine are heavily modified, special icons, redone formations, etc., but I don't release them, I play campaigns primarily, so I use them for that purpose. This program would be excellent!!




MacCready -> (8/9/2001 2:34:00 AM)

Warhorse: Are these campaigns of your own creation you speak of?




heintz28 -> (8/9/2001 4:24:00 AM)

WOW!, Didnt know there would be that many people interested..... OK. I've got a 12-pack of Coke and a 6-pack of beer,pop corn,a computer and i'm wearing sunglasses :cool: ..... hope to get this out by monday or tuesday. dont expect greatness... heintz28




heintz28 -> (8/25/2001 5:41:00 AM)

OK its done
Over budget and Past Scedule.... the winNT version of OOB Manager is done.
goto http://jphz.tripod.com/
to download the OOB manager.
there is also some notes on usage(nt complete) The win9x version will be posted soon.
check tonight after 11:00 pm mnt sorry about the cheezy web page.

let me know if it works.....




Reg -> (8/25/2001 7:20:00 AM)

Paul V, Is there any chance that mech.exe could support a command line interface in future versions? That would let the script writers go to town and allow specific scenarios/campaigns to be linked to custom OOBs. Just a thought,
Reg.




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