New Thread full o' questions!!! (Full Version)

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estaban -> New Thread full o' questions!!! (11/13/2003 3:58:04 AM)

Tired of the same old threads about "Super Betties" and "uber CV TFs"??

Then answer my various questions!!!!!!!!

1. The 20mm auto-cannons in the Japanese AA MG companies. I have not seen an anti-aircraft rating for these. They do have an anti-armor rating. Do these not work as AA guns??

2. While we are discussing "exotic" Japanese AA guns, what are the AA ratings for the one battery of 105mm AA guns the Japanese get? I saw a rating for the US 105 AA guns, but not for the Japanese ones.

3. Does anyone know if Japanese commitment levels "spike" some after the summer of 42? It is mid-September and I just got a new bunch of ships sent to me (Nothing horribly useful unfortunately). However, I have not taken any meaningful ship casualties for a month or more, and those casualties I have taken were back in the June/July period. I also have not received any ships since July/early August, and commitment has been "low" since then. Does Japanese commitment bump upwards sometimes in the Fall months, or did I just get smiled on by the commitment Gods??

4. Is there are rhyme or reason as to why fortifications at some bases are easy to build, but incredibly hard to build at others? For example, as Japan, I have about 80 engineers digging trenches at PM, but they are going from level 2 to level 3 at about 3% per day. Meanwhile, over at Gili, I have about 100 engineers there, and they are going from level 3 to level 4 now, at about 6% per day. In my experience, fortifications also build slowly at Lae. What gives?




Hornblower -> (11/13/2003 4:23:08 AM)

I'll field #4.... It has to do with the terrain. For instance, Lunga was a plain (or as close as one would get in the south pacific) and easier to build an airfield on, then say Tuligi. Also if your using Eng units with Vehicals it makes the work go faster. (Front loaders, graters, and the like) I find the EAB units make the airfield building go much faster..




estaban -> Thanks, but... (11/13/2003 4:52:26 AM)

I was wondering about creating fortifications, not airfields or ports. Building those seems pretty straightforward, but it seems to me at least that there are some places where it takes a lot more engineers to build the same amount of fortifications than at other places.

Also, question number 5!!!:

5. I have placed several of my fighter squadrons on CAP and long range CAP. I have noticed that the experience on those squadrons that have a lot of recent replacement pilots has gone up significantly over time from doing this, however, after awhile the squadrons stop advancing because of this, and their experience rating stays flat until you can get them into successful (meaning few or no losses) air-to-air combat. Does anyone know what the cap experience for pilots who just fly CAP without getting involved in combat is? Is it 60-61, which is what the cap seems to be for using the "training" mission?




estaban -> (11/13/2003 2:53:31 PM)

I know that usually you get new ships by sending old ones back, or by having a lot of your current ships sunk. I just don't recall getting a new set of ships a couple months after the commitment level hit "low" before, at least not without losing a bunch of ships or sending a bunch back.

As for the indie engineer units, they are actually among the engineers that are having a hard time fortifying PM for me right now, so that isn't it.




AmiralLaurent -> RE: New Thread full o' questions!!! (2/11/2004 2:20:14 AM)

quote:

ORIGINAL: estaban


Tired of the same old threads about "Super Betties" and "uber CV TFs"??


Yes...

quote:


3. Does anyone know if Japanese commitment levels "spike" some after the summer of 42? It is mid-September and I just got a new bunch of ships sent to me (Nothing horribly useful unfortunately). However, I have not taken any meaningful ship casualties for a month or more, and those casualties I have taken were back in the June/July period. I also have not received any ships since July/early August, and commitment has been "low" since then. Does Japanese commitment bump upwards sometimes in the Fall months, or did I just get smiled on by the commitment Gods??


IJN commitment falls on 1st January 1943 while USN rises at the same time.
Even with low commitment, you may still receives ships from time to time, especially those with small point value.
I don't think the commitment level is reduced in fall 1942, but at this time probably enough ships are in theater so the IJN won't receive nothing.

quote:


4. Is there are rhyme or reason as to why fortifications at some bases are easy to build, but incredibly hard to build at others? For example, as Japan, I have about 80 engineers digging trenches at PM, but they are going from level 2 to level 3 at about 3% per day. Meanwhile, over at Gili, I have about 100 engineers there, and they are going from level 3 to level 4 now, at about 6% per day. In my experience, fortifications also build slowly at Lae. What gives?


Here I have a sure answer: building forts depend of the potential maximum size of the base (port & airfield). The bigger the base (not its real size, but its maximum size), the longer it will take to expand forts around it. As you can see, PM is bigger than Gili Gili.
The 'reason' for it is that forts are built outside the base, so covering a greater perimeter takes more time.

Question 5: there is no limit to exp gained while flying CAP. But it is slower than real combat (if you survive).
The reason you see the limit at 60-61 may be that when you ground an unit (training orders, 0% flying), all pilots with exp < 60 will gain exp. Maybe not every turn, but if you wait sufficiently all will arrive at 59 exp without flying. So if you ground your unit one day on two, pilots with exp < 59 gain exp every day while those over this limit gain only 50% of the time (if they fly).

If I can afford it, I train my fighter units until every man is at 59 exp and then fly CAP 50% over a rear base until all are at 65 (took some weeks) before sending them to the frontline.




Drex -> RE: New Thread full o' questions!!! (2/11/2004 4:04:23 AM)

I'm in April'43 as Japanese and my commitment level has remained "high" . I try to keep it on high by sending back all ships above 10 sys damage and ships I don't use.. But capital ships will not be released without escorts, so check the number of DDs available. You'll need at least 5, maybe more to get A big ship released. Sometimes I have to send DDs back because the 19 or 11 day turnaround is still sooner than the commitment date.




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