Scharfschütze -> (9/4/2001 4:52:00 AM)
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quote:
Originally posted by john g:
You have to remember this isn't SP1-3. You can't draw all of a units op fire and then run right up next to it. With special opfire, a unit will fire until it runs out of ammo, its weapon breaks, it gets too suppressed to fire, or it runs out of targets.
Keep throwing infantry in front of it and it will keep firing, then it will fire as tanks close to it, or return fire roughly every other shot fired at it. If you want to approach a tank, dump arty on it until it is suppressed. thanks, John.
Thanks for the hint! Now, this explains a lot: It is my basic approach to go out with an unit as far away from the enemy im trying to get, draw his fire, hope he will miss, and to repeat this until, finally, the closest (and best equipped for the task) unit delivers the killing blow unharassed. Seemed to work. Also, my tanks (at last the heavy ones like the IS-1/2) never fire more than two or three rounds. With infantry, i must admit, this has been a different story. Another anecdote: In my current pbem (fighting in Stalingrad on the wonderful "Red Barricades" map by MM), I easily destroyed two (out of four)Stug33 with huge 15cm arty guns for streefighting, without them being able to return a single shot. So: What causes opportunity fire and what enables you to opfire? Rate of Fire seems to play a major role...
Thanks also to Casper: I will take your advice to heart. I´m not only a RPG-3 but also a PTRD fan, I just love those for busting SdKfz from nowhere!
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