Attachment to HQ (Full Version)

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Chekov -> Attachment to HQ (5/22/2000 3:46:00 AM)

In a campaign game during the initial deployment I tried to attach I3 (an FO bren carrier) to A0. It exploded. I then tried to attach B0(a Matilda) and it exploded as well. What is going on?




Paul Vebber -> (5/22/2000 4:07:00 AM)

SInce all the units are in the A0's formation by default there is nothing to be gained by attaching a unit to the A0. This bug was left in becasue scenario designers liked the ability to have some carcasess littering the battlefield at start and to start the game with a "penalty" of sorts for the player (making a decisive victory more difficult). What we need to do is squaash teh bug and find an alternative for scenario designers :-) [This message has been edited by Paul Vebber (edited 05-21-2000).]




Jon Grasham -> (5/22/2000 6:57:00 AM)

nah, it's not a bug, just realism thrown in for extra flavor. The unit, when attached to the commmander, gets so nervous, is under such stress, that it causes them to literally explode! :-)




Paul Vebber -> (5/22/2000 7:01:00 AM)

And in SP: The Nam - it will be the other way round and the commander gets fragged by the attached unit :-0




Larry Holt -> (5/22/2000 8:55:00 PM)

quote:

Originally posted by Chekov: In a campaign game during the initial deployment I tried to attach I3 (an FO bren carrier) to A0. It exploded. I then tried to attach B0(a Matilda) and it exploded as well. What is going on?
I wanted an FO unit with my AO. As a work around I went into the editor and hacked the SPWAW 1.0 unit to add what I wanted. ------------------ An old soldier but not yet a faded one.




pvi215 -> (5/23/2000 9:14:00 AM)

quote:

Originally posted by Paul Vebber: And in SP: The Nam - it will be the other way round and the commander gets fragged by the attached unit :-0
Or maybe the CO is Quartermaster Corps?




Wild Bill -> (5/23/2000 9:49:00 AM)

It has happened to more than one WB Raider [img]http://www.matrixgames.com/ubb/eek.gif[/img] Doesn't speak to well for the commander, does it? [img]http://www.matrixgames.com/ubb/rolleyes.gif[/img] Wild Bill [img]http://www.matrixgames.com/ubb/wink.gif[/img] ------------------ Wild Bill Wilder Coordinator, Scenario Design Matrix Games [This message has been edited by Wild Bill (edited 05-22-2000).]




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