john g -> (9/22/2001 1:10:00 AM)
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quote:
Originally posted by Grimm: Paul, what are the ratios when playing against the AI?
Thanks in advance.
I'm not Paul, but the ratios that are in the v5.0 whatsnew file should still be in effect. It's item 14 if you look it up.
Add core + support points to get player total
Ai gets:
defend .5 x player delay .66 x player meeting 1 x player advance 1.5 x player assault 2 x player
This would be multiplied by the easy-normal-hard multiplier.
If you have ai advantage on, it gets a few extra units.
If you add points in Ai level, it just makes the ai unit stats better without adjusting for making them better.
Before v5.x the ai used to get 7 x player for assaults, I see now how all those battles I played with v4.3b had 2 dozen ai planes along with their ground troops. The players who are starting now just don't know how easy they have it. To make up for it, I have noticed that the ai no longer always leaves a path clear of mines on the top and bottom hex rows when defending. No more free flanking run around the mine field. thanks, John.
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