Bing -> (9/2/2002 10:31:46 PM)
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This sort of work turns out to be very gratifying for me, probably something I've wanted to do for a long time and didn't realize it. If anyone cares to check it out the two graphics files with the offbeat rotor reference are #24 and #25. #24 = 4,4 and 40,7. #25 = 4,7 and 40,7. These come from shp files and mech.exe installed via a fresh v7l1 installation, complete through Watchtower and LV. The really odd thing here is that 4,7 is ALREADY a turret. If someone actually used graphics file #25 they would get a turret with a four blade rotor on top??? A Steel Panthers propeller beanie?? I'm a a rookie to this but it seems to me Icon0004.shp is a kind of WAW backwater, the sort of place that once you left you wouldn't go back even to visit, per the hometown of some of us. Also peculiar is that the first tile in the 0004 file is an A-10, just one tile ... all the other tiles in the file are "east-west" facing, the A-10 faces north east. Go figure. A progammers wastebasket that never got emptied. What did WAW hackers do before they had Fred Chlanda's great utilities? Hack away with a hex editor, I suppose. Let's hear it for Fred! ("Drop the chlanda, sir ... real slow now ..just drop the chlanda and back up and no one will get hurt.") You don't have to be nuts to do this stuff, but is sure helps, don't it? Bing P.S. Ladies and gentlemen, boys and girls: Do NOT try a rotor unless you first center it with Fred's SPFix, you will regret it if you do otherwise.
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