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FirstPappy -> RE: HQ range and replacements (7/16/2004 8:51:17 PM)
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There was a long thread about this subject awhile back. In it, Mr. Frag wrote that the replacement rules for Air Units and Land Units both involved the way a base is controlled by a Command HQ. He very clearly pointed out how that happens and if you reread the manual you can see that it is in there. But nothing like that is written for ground units. I wrote the following and never got a replay: Quote: The example that Mr. Frag gave above is spot on with what’s in the manual only as far as Air Unit replacement go. This is the section that pertains to Ground Unit Replacements: Bases that have supplies that exceed double their supply requirements may use the excess over double needs to provide replacements (as long as the ground unit has the Accept Replacements selection made on its Ground Unit Information screen). Units are within supply range of the base if the supply range is 50 or greater from a base where you trace a path starting with 100 and subtracting for each hex the path moves through as follows: • Rail/Highway: 2 • Road: S • Trail: 25 • Cross Country: 50 If needed items are in the pool (or there are armament points ready to build them if the forces are Japanese and the Production system for Japan is turned on), then they may be added to the unit. The unit should gain at least 1 of each of the needed items (need is if TOE value is greater than the disabled + ready value of the unit and any sub units on the map). The unit may receive more than 1 of each item needed, but must pass a series of checks to do this. Each base that the unit is within supply range of may send replacements, so there is an advantage of being near lots of well-stocked bases. Sub units may never receive replacements unless it is an engineer type unit under computer control. There is nothing in this section that says anything about the base that supply is being traced to is attached to a Command HQ. It doesn’t say that the base the Command HQ occupies must have at least 20K in supplies either. These are requirements for Air Replacements. In fact, it says nothing about any HQ relationship at all. My question is should we infer that air and ground replacement rules share this common denominator and therefore is the game programmed to look at this requirement or does the manual reflect the current program? If it’s the latter then Mr. Frag’s example above is applicable only to Air Replacements. End Quote As far as I can tell the command radius of an HQ, which is given in the upper LH corner, only gives operational type bonuses to land units. This was the title of the thread: Any penalty to a CENPAC ground unit at a SOPAC Base Hex? Pappy
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