ZOOMIE1980 -> RE: AI a little on the stupid side (7/30/2004 4:24:37 PM)
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quote:
ORIGINAL: JohnK quote:
ORIGINAL: Mike Scholl Actually, if the AI had just been coded to go south or north before going east or west much of this nonsense would have been avoided. Convoys sailing from San Francisco Typically sail out to Hawaii and farther before "jogging" south to the SW Pac..., if they went south first, then "jogged' west, much of this would be avoided. The AI seems almost purposly coded to go "in harms way" whenever possibile---the opposite of what it should be doing. Yeah, don't quite get how that got through Beta (I applied, never heard anything myself).... A great deal of effort appears to have been expended coding the Auto convoy system, which unfortunately ended up being useless, particularly for the Allies as you can't have any important base as part of the system other than PH; the system seems to take almost malicious glee in choosing the route that moves as close as possible to the Japanese in the Marshalls for all convoys from the US to Australia, Noumea, etc even when a path of the same hexlength or a couple more hexes would completely avoid all enemy bases by a huge margin. Though I remember reading most of the beta players had turned Auto Convoy off, guess that should have been a sign something was wrong. Don't quite get how hardcoding a safe path for the allies for US to Australia or Nomea autoconvoy, at least as a start to fixing the problems, wasn't in the first release or even this patch. This really isn't an "AI" problem, but with the subroutine that creates the paths for the TF's, auto-convoy, computer-controlled or not. Take any save file from Scenario #15 that is a couple of months or so into the game. Play as the Japanese. Get Tarawa to size 4 and put Avaiation support there. Then transfer a A6M2 and two G3M or G4M units and give them Naval attack orders. Now save and reload as the Allied player. Recon Tarawa or do something so you know the system knows there is an airwing there. Form a TF in San Francisco and set it's destination for Brisbane. Look at the path. It goes right by that airwing on Tarawa!!!! That's NOT an AI problem per se, but a bug in the pathing subroutine. The pathing subroutine for auto-convoy at least, simply MUST be able to use intelligent waypoints that plot around known enemy air zones of control. At the VERY LEAST repath the SF to OZ auto-generated tracks to go deep to the south, then dogleg west. And speaking from experience in desgining thing like reservation systems for the Transportation Industry, BY FAR the most complex subroutines in that software are the "best path" algorithms, espeically for bus companies like Greyhound. Lots of very high level mathematics using a lot of differential equations and regressions and such. This kind of stuff, if put into a single, "intelligent" routine vs usage of hardcoded paths, can be a really buggar to fix...
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