Rikimaru -> RE: additional production report (10/16/2006 9:17:14 PM)
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My suggestions: 1. History of a squadron, there would be written names of pilots, and their kills, also their deaths 2. Better management of pilots like someone above mentioned it. 3. Surface combat TF should have option to follow enemy TFs, depending on radar, recon planes(float planes), and luck:) So those TFs would be not useless, and become dangerous, like they were in rl. 4.When a fighter or fighter bomber is going to attack, but spots enemy, it should drop bombs, and being able to fight as usuall fighter, maybe only small penalty to max speed because of bomb racks like 10mph. 5. Speeds of all planes are really wrong, because its shown their speed on their best altitude, so, a plane like P47 wasnt so fast low. Solution for this would be writting their max speed at alt 0, and best for their altitude, so if player would set altitude below, or above plane's best altitude, it wouldnt be so fast and its performance would decrease until min and max alt. Result of that, would be greater impact of altitude at A2A combat like it was in rl.
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