POLL: Solution to Aircraft Upgrades (Full Version)

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[Poll]

POLL: Solution to Aircraft Upgrades


I prefer upgradable aircraft with no limitations (ahistorical)
  11% (30)
I prefer upgradable aircraft with the limitations in the first post
  43% (111)
I prefer upgradable aircraft with other limitations (post in thread)
  7% (19)
I don't want any changes to the system unless they are optional!
  22% (58)
I don't want any changes to the system, period, I'm happy as is.
  14% (36)


Total Votes : 254
(last vote on : 7/23/2006 6:35:37 PM)
(Poll will run till: -- )


Message


2ndACR -> POLL: Solution to Aircraft Upgrades (8/16/2004 8:01:22 PM)

[Edited] I added some poll options to vote on. Please put any requests for new poll options in this thread. Thanks. - Erik

Here is the solution to the upgrade question put forth by Nikademus. I support it. it gives me the freedom I want. Give a yea or nay answer. Arguments can go to the UPGRADE thread.


quote:

ORIGINAL: Nikademus

I was against player controlled production, unless it was a toggable option. The BTR comments only cemented my reasons behind it. Players will inevitably do the same thing with it. They will cancel the medicore or bad designs and focus exclusively (within reasons and player tested strategies) on the better aircraft ultimately creating uniform (and ahistorical) airforces. Germans will have masses of FW-190's, US will dispense with P-39 and P-40 in favor of P-38, F6F goes in favor of F4U. etc etc.

Now that i've posted enough to be flamed. Recall that i "did" say, i was against player controlled production unless it was a toggable option. Problem solved. Those who wish to fiddle, fiddle, those who dont...dont.

My idea, nay "solution" for all the ruckas regarding upgrades/downgrades was a simple restrictive system.

Japan: IJN groups can only upgrade/downgrade to IJN aircraft
IJA groups can only upgrade/downgrade to IJA aircraft

Further restrictions:

Fighter groups can only change to other types of fighter groups/Fighter-bombers
Bomber groups can only chage to other types of bomber groups.
(further: LBA to LBA only......Dive bomber to Dive bomber only, Torpedo bomber to torpedo bomber only)

added: had to do it this way since only Matrix or a mod can poll.

edited for the new guys. PLEASE READ THE RELATED THREADS I PUNTED BEFORE VOTING.




Rebel Yell -> RE: Solution to UPGRADE question. (8/16/2004 8:07:07 PM)

Yea.




bradfordkay -> RE: Solution to UPGRADE question. (8/16/2004 8:22:50 PM)

quote:

My idea, nay "solution" for all the ruckas regarding upgrades/downgrades was a simple restrictive system.

Japan: IJN groups can only upgrade/downgrade to IJN aircraft
IJA groups can only upgrade/downgrade to IJA aircraft

Further restrictions:

Fighter groups can only change to other types of fighter groups/Fighter-bombers
Bomber groups can only chage to other types of bomber groups.
(further: LBA to LBA only......Dive bomber to Dive bomber only, Torpedo bomber to torpedo bomber only)


Yeah, sounds reasonable. I'd like a switch to toggel this on or off, however.




freeboy -> RE: Solution to UPGRADE question. (8/16/2004 8:28:06 PM)

You have a designer set against this...
gg patched war in russia to stop us from converting our Italian factories to tiger producers[:D] as I recall, and while I do not blame him, good luck getting this changed, ever




Blackhorse -> RE: Solution to UPGRADE question. (8/16/2004 8:28:22 PM)

Affirmative. Good approach.




BartM -> RE: Solution to UPGRADE question. (8/16/2004 8:30:08 PM)

yea (with exceptions) [:)]




Lemurs! -> RE: Solution to UPGRADE question. (8/16/2004 8:36:34 PM)

Agree with everything but the first paragraph.

Freeboy,
What do you mean by your comment? we don't have different nations factories to work with so i am confused. This is not an attack or anything i am just curious.

Mike




drw61 -> RE: Solution to UPGRADE question. (8/16/2004 8:41:47 PM)

I agree with this. With it being swichable it gives us more "what if" options.




freeboy -> RE: Solution to UPGRADE question. (8/16/2004 8:48:00 PM)

Fisrt off, I love this game and gg's work..
I mean the game is hard coded against player changes without the editor... use of the editor is a compromise, one still cannot make choices for paths other than those set..
Frag mentioned the oposition was on the design side, and I know gg has a historical mindset in creating fun, historical relevent work...

My point to recap, no pun intended, is that it will never be the case,[:-], that one can change from a directed upgrade path for units without the editor
the origonal posting talks about production and groups.. two seperate but interelated and interdependant features... sorry to be vague, no disrespect to the designers either..

BTW:I love the ability to create better than historical units for both sides as an option




2ndACR -> RE: Solution to UPGRADE question. (8/16/2004 8:51:07 PM)

Easy answer, any debates can go to the upgrade thread. I want this to remain a "simple" thread if possible.

We have enough "hot" debate threads going on this subject already.




freeboy -> RE: Solution to UPGRADE question. (8/16/2004 8:52:28 PM)

right, not an issue for me anyway since the out is the editor.. I still am pouting about the no min ocean intercepts , boo bhoo hoo.. can you hear my tears hitting the keyboard?




Brausepaul -> RE: Solution to UPGRADE question. (8/16/2004 8:54:14 PM)

Yes, if toggable.




ZOOMIE1980 -> RE: Solution to UPGRADE question. (8/16/2004 8:56:15 PM)

Yes. Good solution, if doable in reasonable timeframe. Add for BOTH sides, though. Rigid history buffs happy, BTR buffs happy. Only unhappy ones? Those that wish to impose their "game views" on everyone else.




2ndACR -> RE: Solution to UPGRADE question. (8/16/2004 9:37:25 PM)

Thank You Erik!!!!




tsimmonds -> RE: Solution to UPGRADE question. (8/16/2004 9:41:25 PM)

The only change I am really interested in is that the squadrons that appear in the game should be able to upgrade to aircraft that they actually used during the war. This is not currently the case, as many squadrons that stop in the game with Oscar II actually went on to receive Tony, Tojo, and/or Frank. If a squadron was destroyed IRL with an Oscar II TOE, it should still be given an upgrade path to one of the other IJA fighters in the game, in the same way that several IJN CVs have upgrade paths which reflect improvements that would have been made had they not been sunk instead.

Edit: I voted for "other limitations"




Damien Thorn -> RE: Solution to UPGRADE question. (8/16/2004 9:46:43 PM)

I actually voted to keep things they way they are now. Why? Well, I know it would help the Japanese to be able to actually USE those planes they produce (and that's a very good thing) but it would help the US even more to be able to churn out tons of P-38 and F4U groups.




Mr.Frag -> RE: Solution to UPGRADE question. (8/16/2004 9:51:08 PM)

quote:

but it would help the US even more to be able to churn out tons of P-38 and F4U groups.


Yep, one tends to not see the forest when staring at the type of bark on a tree.

Allow changes = end of game in 1943 - Allied Decisive Victory. I can see it now.

Just sit back and wait for the F4U's to kick in then sweep the board. All those useless Allied fighters become death machines. All those useless bombers become B-17E's and shoot down more fighters then the fighters [:D]




hithere -> RE: Solution to UPGRADE question. (8/16/2004 9:54:51 PM)

quote:

ORIGINAL: Damien Thorn

I actually voted to keep things they way they are now. Why? Well, I know it would help the Japanese to be able to actually USE those planes they produce (and that's a very good thing) but it would help the US even more to be able to churn out tons of P-38 and F4U groups.


and that is a point alot of people are missing i think. here's a good what if....what if the US had a "screw you, Churchill" option and chose a "pacific first" stratagy? (can I say screw?) that should what? triple the industry output in the first year, 5 times by mid 43?




hithere -> RE: Solution to UPGRADE question. (8/16/2004 9:55:50 PM)

double post




mogami -> RE: Solution to UPGRADE question. (8/16/2004 9:58:07 PM)

Hi, I voted for no limits. (no option I don't want code that is not used in every game)

My system.

No airgroup reinforcements beyond those in pipeline at start of war. (nothing beyond 3 months)
Players must create their airgroups.
Airgroups can upgrade to models of same type. (they just pay supply cost for new aircraft and have to wait for them to repair like present system)

Decide how many airgroups can be in play at one time. When limit is reached in order to introduce a new group an existing group must be disbanded

Disbanded groups would not return on their own. The player would have to reform them like building a new group. (Withdrawn groups would work same as currently)

The reinforcement menu could be deleted and space used for other options.

Do the same with ground units.

I think we are stuck with the majority or ships being built. Any considered not acutally planned and paid for at start of game would be placed into a pool. Players could draw from pool for builds. When out of ships of a type and desired to build another he selects and ship is assigned a name from a pool of unused names (sunk ships names would return to pool) by type.


After all these changes are in place we will find the game still belongs to those who spend their time planning operations rather then playing factory supervisor




Sultanofsham -> RE: Solution to UPGRADE question. (8/16/2004 10:07:32 PM)

I took #2 but it should be a toggel so that the guys who picked that they dont want to deal with it have a choice.




Rebel Yell -> RE: Solution to UPGRADE question. (8/16/2004 10:16:47 PM)

Option 4 in the poll needs to go away, as the proposed Nikademus solution is, itself, an option, thus option 2 includes option 4.




Nikademus -> RE: Solution to UPGRADE question. (8/16/2004 11:36:34 PM)

well i guess it's no secret which one i picked..... [:'(]




2ndACR -> RE: Solution to UPGRADE question. (8/17/2004 12:23:16 AM)

Punt back to the top. This is your vote guys. Speak now or forever hold your peace.

No guarantees it will happen, but you never know.




Sultanofsham -> RE: Solution to UPGRADE question. (8/17/2004 12:24:20 AM)

Sticky?




2ndACR -> RE: Solution to UPGRADE question. (8/17/2004 12:27:37 AM)

I asked for it, but until then I will keep punting it to the top.




ZOOMIE1980 -> RE: Solution to UPGRADE question. (8/17/2004 12:29:07 AM)

quote:

ORIGINAL: 2ndACR

I asked for it, but until then I will keep punting it to the top.


Been running a consistant 80%, +-3%, in favor of some kind of substanative change. That's an awful lot of consensus there for such a hotly debated issue.




mogami -> RE: Solution to UPGRADE question. (8/17/2004 12:51:11 AM)

Ah new math. I see it as 57 percent want change and 42 percent are opposed (some will allow it only as an option)




mjk428 -> RE: Solution to UPGRADE question. (8/17/2004 12:56:07 AM)

quote:

ORIGINAL: ZOOMIE1980

Been running a consistant 80%, +-3%, in favor of some kind of substanative change. That's an awful lot of consensus there for such a hotly debated issue.


You're making a giant assumption. I voted for: "no changes unless it's optional". That doesn't mean I want a change, it just means if it is changed I want to be able to turn it off. I realize that some people really want a fantasy version and that's fine with me as long as it doesn't affect my games.




DrewMatrix -> RE: Solution to UPGRADE question. (8/17/2004 12:57:49 AM)

You are not counting the "I don't want to read all the harangues to decide which vote means what so I am not even bothering to vote" crowd.

Count me in that group.




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