Ideas for sceanrios (Full Version)

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RUPD3658 -> Ideas for sceanrios (8/27/2004 1:38:20 AM)

I do not have the patience for the editor but thought I would throw out some ideas for those who do:

1. Nightmare in the Pacific: Starts 1/1/43. Midway did not happen. The Japanese have taken PM and Northern Australia and well as most of China and parts of India. Can the US fight back in spite of these Japanese successes? (Similar to the UV scenario where the Japanese have taken PM)

2. Operation Olympic/Downfall: The atomic bombs and the Russians entering the war did not get Japan to surrender. Starting in 8/45 to the end of the game. Can the Allies pull off an inavsion of the Home Islands?




trojan58 -> RE: Ideas for sceanrios (8/31/2004 3:42:56 PM)

how about plan orange 1930 naval war in the pacific.
or a campaign were the carrier is not developed to the extent thet were and the battleship reigns supreme.
finally no russian activation, germany wins the war in the east.




RUPD3658 -> RE: Ideas for sceanrios (8/31/2004 8:13:02 PM)

Plan Orange is being done by Tankerace. I think it will be on Spookys site when it is done.




DrewMatrix -> RE: Ideas for sceanrios (9/1/2004 1:22:09 AM)

quote:

a campaign were the carrier is not developed to the extent thet were and the battleship reigns supreme


If you do that, give them blimps (A/C with enormous range and lousy durability).

Airships of the Pacific!




Tankerace -> RE: Ideas for sceanrios (9/1/2004 3:40:02 AM)

quote:

ORIGINAL: trojan

how about plan orange 1930 naval war in the pacific.
or a campaign were the carrier is not developed to the extent thet were and the battleship reigns supreme.


Well, while my mod is a 1920's feel, it should give you just that. Each side gets only a handful of carriers, and these are used mainly for scouting purposes. Naval aviation is an important factor, but will no longer be decisive. Air dropped torpedoes are inaccurate, and weak, also prone to failing. However, one hit can cripple a ship.

My mod will center around a 1920's Pacific War, but useing WWI style combat. Commerce raiding, and grand fleet battles will be the order of the day. If you search for "War Plan Orange" on the forums, you'll see more info, including some graphic previews.




Jorm -> RE: Ideas for sceanrios (9/1/2004 12:10:01 PM)

Tanker

what are you doing about land units for your War plan organe mod ?
ie do you have any good refernce for land unit dispositions , orders of battle etc for 1922 etc ?
ta
Paul




capjack11 -> RE: Ideas for sceanrios (9/1/2004 5:31:18 PM)

1. A plain fact is that starting a war with an industrial plant that can produce a ship a day and several times more armarments than the rest of the world combined, was a very stupid move on the part of the Axis. However, if u did that it would be a good idea to shut down the Panama Canal with say a couple maru's with explosives and troops below decks enter the canal on the night of Dec. 6/7, 1841. Simply scuttling the ships in the canal would colse it temporarily, but troops blowing locks, etc. could do some serious (as in it would be quicker and easier to just dig a new canal) & creative damage. The Panama Canal should be included on the map with some ways to put it out of service and subsequent U.S. delays of 2 weeks minimum (vessels over 30 knots) to a month just to reach the west coast of Panama. About 2/3's of U.S. ship production was East or South coast, with about the same proportion of drydock equipped shipyards, so damaged vessels should take a month each way, until a working canal is reestablished. Obviously, there should be a way to launch carrier air strikes at the cnanl as well, and a way to invade Panama amphibiously.

2. If I can get the editor to save, I will try to create a scenario in which Japan declares war against Great Britain, and Holland (including Canada and Austrailia, but leaves the U.S. out of the war, i.e., ignores the U.S. and the Phillipines. Looking at the Japanese situation in 1941, they need a source of oil, (Dutch East Indies), and should do something to "help out their European partners." Japan correctly concluded attacking Siberia would not be a good idea for Japan but would help out Germany most directly, and the Japanese Army is quite busy in China: the addition of the Dutch, and the British Commonwealth would be a more than sufficient increase in the list of Japan's foes to keep them occupied for some time, & with some prospect of success. President Roosevelt would probably have had a hard time convincing 'isolationist' Americans o go to war to protect British and Dutch colonies, but I hope their is some way to trigger U.S. involvement, without forcing it with a set date, and without a Japanese or Axis attack.

I would love to see some discussion on the above.
capjack




UncleBuck -> RE: Ideas for sceanrios (9/1/2004 7:05:02 PM)

Does not sound like much of a game to me. With all of the forces available to Japan and KB now free, it woudl be what a three week game maybe 4? If you went out to 6 onths you could include the Conquest of Austraila and India. there is jsut nothign there to slow down the JP.

As for a trigger on US I woudl say if the Japanese invade anything east of Wake. Also all US ships in DEI woudl need to e either transfered to Commonwealth or Dutch control or sent out of area. ANy Attack on US Shipping shoudl trigger US entrance.

The US shoudl still be available but, all of the support and such shoudl be sent to the US bases in SOPAC and CENPAC to e-enforce and build up. After 1942 Japan woudl be suicidal to attack anything east of WAKE. US gets all normal ship and LCU arrivals just not used.




Tankerace -> RE: Ideas for sceanrios (9/1/2004 7:17:02 PM)

Cap Jack, why would you do your number 2? The Japanese wanted British territory, but their main aim was always the United States, ever since 1918.




BRZ -> RE: Ideas for sceanrios (9/1/2004 7:36:21 PM)

I would like a short scenario with the invasion and the building of the bases that would put the bombers in range of Japan Homeland.




Tankerace -> RE: Ideas for sceanrios (9/1/2004 7:37:39 PM)

Basically, an Iwo Jima or Okinawa type scenario?




BRZ -> RE: Ideas for sceanrios (9/1/2004 9:14:00 PM)

quote:

ORIGINAL: Tankerace

Basically, an Iwo Jima or Okinawa type scenario?


Yep... The invasion, the building and the bombing! (including THE bomb).




Tankerace -> RE: Ideas for sceanrios (9/1/2004 10:06:20 PM)

Actually that wouldn't be too bad, really. Plus you could tie it in with an Operation Olympic type scenario.




mikemike -> RE: Ideas for sceanrios (9/21/2004 10:34:47 PM)

One idea for a scenario Iīm playing around with is a bit involved:

Hitler and Stalin and all of their closest advisors/associates except Berija and Speer have a secret meeting in Poland in July 1940. They are all killed by a bomb laid by the Polish underground.
Berija, as the surviving strongman, runs amok with purges. In contrast, in Germany, those in power are rather more rational and pragmatic than Hitlerīs boys. Maybe adopt Goering as a figurehead. They do nothing much about Britain (no Battle of Britain!) or the Mediterranean - Mussolini has been talked out of entering the war -, but attack the Soviet Union in March 1941 (they want to pre-empt Berija attacking them). The Soviet Union collapses with rather less resistance than historically, because for most Russians the Germans are a lesser threat than Berija and his secret police. The Russian Campaign ends in an armistice that splits off the Baltic states, Belorussia, and the Ukraine as independent states under German influence. The Germans get to occupy the Caucasus region with its oil and have unlimited right of transfer through the territory of the Soviet Union. The Soviet armed forces are limited in size (this is monitored) and the Soviet Union has to deliver raw materials, foodstuffs, machinery, and weapons to Germany and its Allies.
Now for the Pacific relevance:
Japan has, concurrently with the German attack in the west, started a limited offensive against Mongolia and Siberia that prevented the Soviets from transferring any Siberian troops to the west. As their part of the spoils, they get much of the Soviet Far East from Komsomolsk down to Vladivostok, all the Soviet Far East Fleet, and the same kind of reparation deliveries as the Germans. Thus, more oil, steel, coal, and food for Japan, so Japan could get by without the resources of the British and Dutch colonies. Japanīs LCUīs also are upgraded with Soviet Artillery, AA guns and tanks. The air force may get stuff like the IL-2m3 and the La-7, but they will certainly get a number of German types like the FW190, the Ju88 or the He219. Some German army units may be transferred to the Pacific (the "Pazifkkorps"), also some Luftwaffe Geschwader. The Kriegsmarine should make an appearance only with a number of U-Boats (transferred via the Indian Ocean) and small ships (S-Boats and MFP barges, transferred via the Transsib Railway and reassembled in the Komsomolsk shipyard).

The war this time starts on December 6, 1942. Germany has attacked the British position in the Mediterranean in May, 1942, so we still get the influence of the Med situation.

This one should be harder for the Allies.




selfrulework -> RE: Ideas for sceanrios (9/26/2004 4:39:55 AM)

I believe the second scenario that you discribed was a viable strategy for the Japanese. It was likely that they could have defeated the British, Dutch, and Australians (BDA) fairly quickly and put themselves in a tactically good position against the Americans. War with the US would probably been triggered by an intediction of an American reinforcement convoy. The Japanese would have been forced to declare a blockade against military convoys from the US to its Allies or the Phillipines. This blockade would have triggered the American-Japanese conflict. Roosevelt would have certainly sent a convoy to the Philippines to trigger the war. Possibly the Japanese would have declared an ultimatum to the US: declare the Philippines a de-militerized zone and remove its armed forces or face war with the Japanese Empire. In the few weeks it would have taken to get a sacrifical convoy together, the Japanese could have defeated the BDA forces and prepared for an invasion of the Philippines. Of course this would have triggered War Plan Orange (or Rainbow or something) from the Americans.




Grendel -> RE: Ideas for sceanrios (9/26/2004 1:44:32 PM)

I'd enjoy smaller, more limited scenarios than the game currently mostly offers, since my time is unfortunately too limited to go for a full scale WITP campaign.

For example, a variant of the Kamchatka scenario, with more Japanese air forces, would be interesting. Having some air force to play with as Japanese player would make the fighting more interesting.

A China scenario would be interesting.

As somebody mentioned, a scenario or even a campaign that is limited into the neighbourhood of Japan 1944-1945 would offer interesting gameplay.




dereck -> RE: Ideas for sceanrios (9/26/2004 7:28:20 PM)

In the book "And I Was There" by Rear Admiral Edwin T. Layton (Admiral Nimitz's intelligence officer during the war), pages 131 thru 137, he points out the fact that Roosevelt may have violated the constitution by meeting with Churchill before the war in their first face to face meeting in Halifax, Nova Scotia and making a defacto alliance with the British in the Pacific.

If you look at a lot of the American war plans prior to Pearl Harbor and after the Roosevelt/Churchill meeting in Halifax where they announced the Atlantic Charter, you'll notice it mentions any Japanese movements to the south, not necessarily against US bases only. It was very likely that had Japanese tried to attack just British or Dutch bases the US would still have entered - or tried to - the Pacific war. Whether congress would have declared war if Roosevelt asked them in such a case or impeached him is the question.




Living_in_your_mind -> RE: Ideas for sceanrios (9/29/2004 11:54:30 PM)

BUMP!!!

Id like to add a few suggestions to this list.

These are just my opinions, so dont flame me if you dont like the suggestions![:'(]

Possible a world war one scenario? Mainly involving japan and german and the anzacs taking SNG (and maybe also china with that 21 steps thing)

And the russo-japan war of 1904-5, id love to see an scenario like this! [:D]

Also im looking forward to playing war plan orange! Is it still being made?




Tankerace -> RE: Ideas for sceanrios (9/30/2004 12:33:59 AM)

Yes, Plan Orange is still being made. I am working on the nitty gritty of it, but its coming along nicely.

As to the Russo-Japanese war, I considered doing an addon of my mod to cover that, but it really wouldn't be feasable. The scale per hex is too large, and without aircraft of any kind, bringing the enemy to battle would be near on impossible. Still, you never know.




Dunedain -> RE: Ideas for sceanrios (10/14/2004 12:57:25 AM)

Tankerace: Any news on how the Plan Orange mod is coming along? :)




Honda -> RE: Ideas for sceanrios (10/21/2004 11:38:16 AM)

Interesting. Although I don't see Hitler and Stalin getting killed in Poland - interesting. In such a scenario, I would consider playing Allies as underdogs.
As far as alternate history, the stuff is possible. German involment in '43 and later would be intersting. I wonder what they would be able to do against US stamrunner when it gets going. Of course, some meddling with VPs would be necessary to reflect the new circumstances.
All in all, good idea.




LTCMTS -> RE: Ideas for sceanrios (10/31/2004 3:08:23 AM)

Tankerace and I have had this discussion before. By 1930, the RN would have had Argus, Eagle, Hermes, Furious, Glorious and Courageous, if not Vindictive as carriers. During the early thirties, the RN operated the Furious, Courageous and Glorious as a carrier task force in the Med. 2) The USN wanted carriers so bad, they were already planning in 1920 on cancelling the Ranger (CC4) and using the material for a fleet CV. The General Board wanted four carriers authorized and funds appropriated for FY20, and when that didn't happen, they turned to converting the "Lexingtons" even before the Washington Treaty. If the USN got it way, and the international scene had forced Congress to appropriate greater sums for completing the 1916 Program, they would have wanted at least 4 fleet carriers (not Langley types but Lexington size) in service by 1926. None of the 1916 program, the IJN 8-8-8 or the RN's G3 and N3 would have been completed before 1922, so to get the "South Dakotas", the "Lexingtons", the "Tosas" and the "Amagis" into the picture, the scenario couldn't start before 1929.




Tankerace -> RE: Ideas for sceanrios (10/31/2004 3:27:40 AM)

quote:

ORIGINAL: LTCMTS

Tankerace and I have had this discussion before. By 1930, the RN would have had Argus, Eagle, Hermes, Furious, Glorious and Courageous, if not Vindictive as carriers. During the early thirties, the RN operated the Furious, Courageous and Glorious as a carrier task force in the Med. 2) The USN wanted carriers so bad, they were already planning in 1920 on cancelling the Ranger (CC4) and using the material for a fleet CV. The General Board wanted four carriers authorized and funds appropriated for FY20, and when that didn't happen, they turned to converting the "Lexingtons" even before the Washington Treaty. If the USN got it way, and the international scene had forced Congress to appropriate greater sums for completing the 1916 Program, they would have wanted at least 4 fleet carriers (not Langley types but Lexington size) in service by 1926. None of the 1916 program, the IJN 8-8-8 or the RN's G3 and N3 would have been completed before 1922, so to get the "South Dakotas", the "Lexingtons", the "Tosas" and the "Amagis" into the picture, the scenario couldn't start before 1929.


There was a good sized movement for carriers by the end of World War I. British success with the Furious at raiding the Dutch coastline, and the effectiveness of using scout planes to find the battle line (such as at Jutland from the seaplane carrier Engadine) proved that. However, In the US the carrier was regarded as an expensive experiement, thanks mainly to a general anti-war sentiment and the love of the battleship. To quote one pilot after the results of the 1922 treaty was something on the lines of: "Most of our battleships are gone. More capital ships sunk with a pen and paper than have ever been sunk in wartime. But, we still have the Langley. They didn't think the Langley was worth sinking."

While it is fascinating to think of what happened, the fact is that by the signing of the treaty in 1922, carriers were seen as scouts. The British had Argus and Furious, with Eagle and Hermes building. The Japanese had the Hosho with Shokaku building, and the US had the Langley.

While the US wanted to convert some Lexingtons, given the pattern of building and funding in the '20s, it is quite probably that none would have been converted. THe same can be said of the Japanese. Building of carriers was seen as a way to supplement the use of the battleship, and to make use of the battleship and battlecruiser hulls that would now otherwise be scrapped.

The War Plan Orange mod only changes one main historical detail, the Washington treaty. None of the "never weres" will be seen in the 1922-1926 scenario. In the '26-30 scenario, that is when they come to play. By 1928, all 6 Lexingtons would have been in service. In the Japanese side, they weren't constructing any carriers until the 1930's. The British, as they can keep their capital ships, will keep Courageous and Glorios in their large light cruiser roles.

As to the never-were design service dates in the mod, Tosa appears in 1923-1924 for the Japanese. Having already been launched in 1922, her completion would have only required no more than another year. Being 70 some percent complete, the US gets the Colorado class Washington in 1923. In 1926, the first of the never were designs come in, with the Kaga joining her sister, plus Amagi, and the US receives the South Dakota and the Lexington. The rest will arrive at about 1 or 2 per year.

No British never were designs, with the exception of the 3 follow on Admiral class BCs, are included. I made this decision because given Britain's financial situation, it would be extremely doubtful if they would have been completed in the first place. 3 additional Hoods, for 6 designs never laid down is a better design decision.

This gives each side a nice balance of carriers, 2 for Japan, with the option to convert 2 pre dreadnoughts to CVLs, 1 for the US with the option to convert 3 ACRs into CVLs, and the British with 2 carriers (Eagle and Hermes won't be included in the database). As to right now, only 1 British carrier will definately make an appearance, so if no conversions are done it will be a 2-2 tie.

The truth is that the naval mentality of the 1920's was still a battleship one. The Washington Treaty began the forced transition to carriers, but it is quite probable that if it had never been signed, then the battleship Admirals would have still been firmly in power, especially with their new playtoys.

In addition, as mentioned in my Plan Orange updates, early carrier aircraft are extremely short ranged. While they are good for work in the North Sea and in Europe, their relative short range (300-350 miles) makes them all but ineffective in the Pacific anyway. The greater use of aircraft and carriers will be as scouts, much as how the Langley (And indeed the Furious and Argus) were intended. No carrier based plane in the WPO mod will exceed the 500 mile range, so for operational use you get maybe 3 hexes. 4 at the most.




RUPD3658 -> RE: Ideas for sceanrios (10/31/2004 8:38:26 AM)

quote:

ORIGINAL: mikemike

One idea for a scenario Iīm playing around with is a bit involved:

Hitler and Stalin and all of their closest advisors/associates except Berija and Speer have a secret meeting in Poland in July 1940. They are all killed by a bomb laid by the Polish underground.
Berija, as the surviving strongman, runs amok with purges. In contrast, in Germany, those in power are rather more rational and pragmatic than Hitlerīs boys. Maybe adopt Goering as a figurehead. They do nothing much about Britain (no Battle of Britain!) or the Mediterranean - Mussolini has been talked out of entering the war -, but attack the Soviet Union in March 1941 (they want to pre-empt Berija attacking them). The Soviet Union collapses with rather less resistance than historically, because for most Russians the Germans are a lesser threat than Berija and his secret police. The Russian Campaign ends in an armistice that splits off the Baltic states, Belorussia, and the Ukraine as independent states under German influence. The Germans get to occupy the Caucasus region with its oil and have unlimited right of transfer through the territory of the Soviet Union. The Soviet armed forces are limited in size (this is monitored) and the Soviet Union has to deliver raw materials, foodstuffs, machinery, and weapons to Germany and its Allies.
Now for the Pacific relevance:
Japan has, concurrently with the German attack in the west, started a limited offensive against Mongolia and Siberia that prevented the Soviets from transferring any Siberian troops to the west. As their part of the spoils, they get much of the Soviet Far East from Komsomolsk down to Vladivostok, all the Soviet Far East Fleet, and the same kind of reparation deliveries as the Germans. Thus, more oil, steel, coal, and food for Japan, so Japan could get by without the resources of the British and Dutch colonies. Japanīs LCUīs also are upgraded with Soviet Artillery, AA guns and tanks. The air force may get stuff like the IL-2m3 and the La-7, but they will certainly get a number of German types like the FW190, the Ju88 or the He219. Some German army units may be transferred to the Pacific (the "Pazifkkorps"), also some Luftwaffe Geschwader. The Kriegsmarine should make an appearance only with a number of U-Boats (transferred via the Indian Ocean) and small ships (S-Boats and MFP barges, transferred via the Transsib Railway and reassembled in the Komsomolsk shipyard).

The war this time starts on December 6, 1942. Germany has attacked the British position in the Mediterranean in May, 1942, so we still get the influence of the Med situation.

This one should be harder for the Allies.


Find and read a book called "The Moscow Option". I don't recall the author but he plays out the scenario you just described except Hitler is killed in a plan crash in Mid 41. Good reading.




Tanaka -> RE: Ideas for sceanrios (11/10/2004 8:37:33 AM)

I would like to see someone do a short Midway battle scenario sort of like the Coral Sea one in the game. Would be fun to try to change the historical outcome of this battle.




Hoplosternum -> RE: Ideas for sceanrios (11/11/2004 3:18:38 PM)

There are lots of good ideas here. But some are better than others [;)]

Apart from the themed scenario's such as Tankerace's Plan Orange a good question to ask is what you want to get out of the scenario balance wise.

As I see it the historical scenario has a few months of the Japanese running amok. There is little the allies can do strategically. Japan can always get the numbers and combat power. Lets call this phase 1. But this phase does not last for ever and then you have a period of balance when both sides can hurt the other and gain local superiority if they concentrate at a point their opponent does not or cannot. Lets call that period phase 2. Then comes a final phase which is much longer (Phase 3 - see the pattern [;)] ) Here the Japanese are being ground down by a larger and better equipped opponent. In UV it was all but impossible for the Japanese to hold out for a points win in '43. I suspect, but don't know, that this is the case in WitP.

Personally I like the phase 2 part best. Especially against a human opponent. It's here that you can both attack but also have to defend. You cannot to everything you want nor take every perceived opportunity. There is a degree of bluff and out guessing going on that is far less evident in Phase 1 or 3, which is merely the case of the proper allocation of overwhelming force. Not an easy thing to pull off in the time available but a rather one sided affair whether you're doing it well or badly.

So the suggestions that boost Japan at the beginning but still have them having to do the fighting (like the attack CW and Dutch first) to me just extends Phase 1 or makes it even more one sided. Interesting to discuss but not necessarily to play. Where as the suggestion in RUPD's Nightmare in the Pacific helps the Japanese yet shortens the Phase 1. Pretty much throwing you straight into Phase 2 with the allies being in a very precarious position but having the tools to hit back.

Scenarios that boost Japan's long term staying power such as getting some German help from 1943 onwards will extend Phase 2. I also like the idea of having a few German planes scattered about (even though they will fly as Japanese). If Russia is neutral it's plausible to have the machine tools and experts come across Siberia to help build them in Japan to.

By the way does anybody know how I can get my hands on some extra plane art? Is anyone working towards the Stukas, Bearcats, Shooting Stars, Lancasters, Bf 109s and Fw 190s? Which I could borrow [:D]




steveh11Matrix -> RE: Ideas for sceanrios (11/11/2004 4:05:24 PM)

One that I'm thinking of is a case where Mussolini does a Franco and keeps Italy out of the war. I'm guessing that France falls anyway, and Vichy is still created, but the Mediterranean theatre never goes "hot".

The result is fewer distractions for the Germans, but much less chance foe the British & Commonwealth to get bogged down in a land war in 1941/42.

In Game terms I'm thinking of increasing both logistical and unit commitments to the Pacific/Indian theatres. Once war opens a more substantial commitment of the fleet, more aircraft - though not much more, as the RAF is having to carry the fight in Europe - and considerably more ground troops, Engineers and Support troops.

Probably the Japanese will still be able to conquer Malaya and capture Singapore. Hong Kong is likely lost very early still. But the aim as the Allies would be to reconquer it in less than a year, or to force MUCH higher commitment to this theatre by the Japanese at the expense of some expansion and defence capability. I feel this should lead to a shorter but interesting game. I love "What-If" anyway!

BTW "The Moscow Option" was by David Downing. Good read.
Steve.




mutterfudder -> RE: Ideas for sceanrios (11/13/2004 4:50:52 PM)

Howbout reversing the roles and making the Allies the aggressor?




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