Zeta Moves to Luda (Full Version)

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WiTP_Dude -> Zeta Moves to Luda (10/2/2005 11:43:51 PM)

In four days Zeta moves 200,000 men off of Tientsin beach and puts them in Luda.

[image]local://upfiles/12628/2C966CE5A1A84CE985559525A7E5B1EA.jpg[/image]




WiTP_Dude -> RE: Zeta Moves to Luda (10/2/2005 11:45:16 PM)

A small Allied force has moved to Hengchow, a bigger force is at Amoy.

[image]local://upfiles/12628/CC7D15EEDB6D464A8799FE179DC5809B.jpg[/image]




WiTP_Dude -> More Bugs... (10/2/2005 11:47:26 PM)

The subs are all stuck at one day even though there is over 5,000 naval production points stored up.

[image]local://upfiles/12628/078FC071A4AF4A67894B3EBF69A9C914.jpg[/image]




castor troy -> RE: More Bugs... (10/3/2005 6:27:12 PM)


quote:

ORIGINAL: WiTP_Dude

The subs are all stuck at one day even though there is over 5,000 naval production points stored up.

[image]local://upfiles/12628/078FC071A4AF4A67894B3EBF69A9C914.jpg[/image]



oh no! Not another bug plz!!! [sm=00000023.gif]




WiTP_Dude -> RE: More Bugs... (10/4/2005 5:33:49 AM)

quote:

ORIGINAL: castor troy

oh no! Not another bug plz!!! [sm=00000023.gif]


Looks that way.




tabpub -> RE: More Bugs... (10/4/2005 7:06:44 AM)

quote:

ORIGINAL: WiTP_Dude

The subs are all stuck at one day even though there is over 5,000 naval production points stored up.

[image]local://upfiles/12628/078FC071A4AF4A67894B3EBF69A9C914.jpg[/image]


Did you ever accelerate them? If so, at what point if at all did you cease the acceleration?




WiTP_Dude -> RE: More Bugs... (10/4/2005 7:10:24 AM)

quote:

ORIGINAL: tabpub

quote:

ORIGINAL: WiTP_Dude

The subs are all stuck at one day even though there is over 5,000 naval production points stored up.

[image]local://upfiles/12628/078FC071A4AF4A67894B3EBF69A9C914.jpg[/image]


Did you ever accelerate them? If so, at what point if at all did you cease the acceleration?


Yes. I turned off acceleration at different points for the subs. Some just under 10 days and others closer to 1 day for example.




WiTP_Dude -> Luda Falls (10/4/2005 8:28:38 PM)

Score as of mid-October 1945.

[image]local://upfiles/12628/7A560AFD009F4B9EBB785D4266345057.jpg[/image]




WiTP_Dude -> RE: Luda Falls (10/4/2005 8:31:35 PM)

Luda has fallen and Zeta is moving to attack Mutanchiang in the east.

[image]local://upfiles/12628/B9512D8544D94E6B9C2644B2AED48CDC.jpg[/image]




WiTP_Dude -> Nearing the End (10/5/2005 4:48:07 AM)

Over 600,000 Japanese (assualt strength 11,671) are now at Luda facing 140,000 Allies. Given the Allies have just shifted across the Yellow Sea from Tienstin and fought a major battle, they are probably not in the best shape. I hope Luda can be retaken with an immediate shock attack before fortifications can be built up.

Anshan is in danger of falling as units have been shifted to Luda. There are about 200,000 Allies vs. 80,000 Japanese here. Fortifications have been reduced to level 5. If the Allied force at Luda can be neutralized, Anshan can then get some reinforcements.

Fushan has 300,000 Allies vs. 110,000 Japanese but is still holding strong with level 9 fortifications.

[image]local://upfiles/12628/4D1191A7A3944BD784038BE8EA940894.jpg[/image]




WiTP_Dude -> Nuts! (10/5/2005 8:54:04 PM)

Ground combat at Luda

Japanese Shock attack

Attacking force 619178 troops, 6758 guns, 1399 vehicles

Defending force 163763 troops, 1420 guns, 1609 vehicles

Japanese assault odds: 0 to 1 (fort level 0)


Japanese ground losses:
44480 casualties reported
Guns lost 1238
Vehicles lost 97

Allied ground losses:
3459 casualties reported
Guns lost 83
Vehicles lost 5




Bradley7735 -> RE: Nuts! (10/5/2005 8:59:33 PM)


quote:

ORIGINAL: WiTP_Dude

Ground combat at Luda

Japanese Shock attack

Attacking force 619178 troops, 6758 guns, 1399 vehicles

Defending force 163763 troops, 1420 guns, 1609 vehicles

Japanese assault odds: 0 to 1 (fort level 0)


Japanese ground losses:
44480 casualties reported
Guns lost 1238
Vehicles lost 97

Allied ground losses:
3459 casualties reported
Guns lost 83
Vehicles lost 5


Wow. I'm as surprised as you.

I thought for sure you'd cause a mass surrender. (one of my peeves about allied troops vs Japanese troops) I'm guessing that number of vehicles on the allied side is what made the difference. If he had one or two tank divisions, they'd be quite powerful. They don't tend to get disablements like troops do, either. The other thing that could be happening is that his troops may be at 90 or more exp from fighting so much and your manchuria troops may be a lot less (I'm assuming most of them have just started fighting a lot).

bc




String -> RE: Nuts! (10/5/2005 9:26:35 PM)

Or perhaps his troops were lacking supplies?




WiTP_Dude -> RE: Nuts! (10/5/2005 9:54:57 PM)

I think the defender gets twice the strength due to urban terrain plus air and sea attacks have disrupted many of the Japanese ground units. Plus my prep points are all pretty low.




String -> RE: Nuts! (10/5/2005 10:00:39 PM)


quote:

ORIGINAL: WiTP_Dude

I think the defender gets twice the strength due to urban terrain plus air and sea attacks have disrupted many of the Japanese ground units. Plus my prep points are all pretty low.



Ouch.. it's urban? .. No surprise then. Urban terrain grants a 4x bonus for the defender




WiTP_Dude -> RE: Nuts! (10/5/2005 11:34:57 PM)

quote:

ORIGINAL: String

Ouch.. it's urban? .. No surprise then. Urban terrain grants a 4x bonus for the defender


4X? I had thought it was only 2X. Do you know if this applies to a defender when it doesn't control the hex?




String -> RE: Nuts! (10/5/2005 11:37:44 PM)


quote:

ORIGINAL: WiTP_Dude

quote:

ORIGINAL: String

Ouch.. it's urban? .. No surprise then. Urban terrain grants a 4x bonus for the defender


Do you know if this applies to a defender when it doesn't control the hex?


No idea




Andy Mac -> RE: Nuts! (10/6/2005 12:01:55 AM)

It does 4x thats why ill never shock attack with Chinese at Chungking its to painfull




Slaughtermeyer. -> RE: More Bugs... (10/7/2005 3:40:49 AM)

quote:

ORIGINAL: WiTP_Dude

The subs are all stuck at one day even though there is over 5,000 naval production points stored up.

Note to self: halt production of all Ha-class Jap subs as soon as they are eligible to be halted.

EDIT: I noticed that the Ha-206 is missing from the picture, did that sub get produced and appear normally?




WiTP_Dude -> RE: More Bugs... (10/7/2005 4:13:46 AM)

quote:

ORIGINAL: Slaughtermeyer.

EDIT: I noticed that the Ha-206 is missing from the picture, did that sub get produced and appear normally?


No, the Ha-206 isn't included in the OOB. It's not a big deal as far as bugs go, but I wanted to see how much the Type 22 radar improved sub performance.




rhondabrwn -> Vacation? (10/15/2005 1:01:36 AM)

Did Everybody go off on vacation?

I need my daily AAR "Fix" [:(]




pauk -> RE: Vacation? (10/27/2005 9:53:56 PM)

are this AAR still alive?




rhondabrwn -> RE: Vacation? (10/28/2005 3:52:24 AM)

quote:

ORIGINAL: pauk

are this AAR still alive?


I hope so! I really need to hear how this "story" ends!




Honda -> RE: Vacation? (10/28/2005 9:47:02 AM)

Likewise.




33Vyper -> RE: Vacation? (11/3/2005 6:31:54 AM)

my goodness....I go away for a few weeks and was hoping to come back to see the final outcome....

BUMP !

This AAR shall not die...nor should it be on the second page




rhondabrwn -> RE: Vacation? (11/9/2005 5:50:40 AM)

quote:

ORIGINAL: 33Vyper

my goodness....I go away for a few weeks and was hoping to come back to see the final outcome....

BUMP !

This AAR shall not die...nor should it be on the second page


I agree with that sentiment!

WiTP Dude... Zeta 16...where are you? The World Wonders....




33Vyper -> RE: Vacation? (11/25/2005 4:57:12 AM)

[&o][&o][&o]

Please come back

[&o][&o][&o]

Your public await you




Feinder -> RE: Zeta Moves to Luda (11/25/2005 7:46:05 AM)

I have (had) a China only game with Dude (he was clobbering me). He sent me a note that he needed a WitP hiatus. His last login date to the boards was Oct. 8.

So it might be a little while longer yet.

Just FYI.

-F-




rhondabrwn -> RE: Zeta Moves to Luda (11/25/2005 6:37:45 PM)

quote:

ORIGINAL: Feinder

I have (had) a China only game with Dude (he was clobbering me). He sent me a note that he needed a WitP hiatus. His last login date to the boards was Oct. 8.

So it might be a little while longer yet.

Just FYI.

-F-


Thanks for the update, I'm sure we all appreciate it.

I hope everything is OK with Dude. We'll be patient.




CMDRMCTOAST -> RE: Zeta Moves to Luda (11/25/2005 6:56:16 PM)

I believe zeta told me this was on hold due too another bug
a week or so ago..




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