Jim D Burns -> RE: CGW reviews WITP (11/2/2004 1:24:33 AM)
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I think my brother explained the difference to me pretty concisely when I tried to get him involved in WitP. I even offered to buy the game for him, his answer told the story, he said: "I don't want to have to work when I play a game, I simply want to have fun". Most people view wargames as work since they know little or nothing about history. My brother isn't a stupid man, but he has never been into history as I have, and lacks the necessary passion for history that allows me to enjoy these kinds of games so much. He simply looks to have fun with a game and unless you understand the war in the Pacific, this game isn't very exciting. The most exciting parts would be the battle resolutions and they are pretty basic. If GG had wanted to hook gamers like my brother, battle resolutions would have to be a big part of the game. Perhaps something in 3D where a player could jump in and fly a plane or captain a ship. Then gamers like my brother would love WitP, he'd see a purpose to the strategic portion of the game and put in the time to learn how to play. He loves the Total War series and has gotten quite good, but it is the battle engine that drew him in, not history or the chess like strategic overlay. I mean how many here actually know nothing "historical" about the Pacific War? Most of us bring a ravenous interest in history to our gaming experience. We are indeed a small minority in the gaming world. Jim
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