IKerensky -> RE: How to invade without casualty (12/22/2004 1:22:19 PM)
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3 things stop me in fact: I need to have a free unit or a dividable unit strong enough to do that. I need to have the time to do that as land movement is make after all others moves in this game , there is no way I can be there fast enough... And I need one more turn before being able to attack. As they are Japanese landing I will have to exterminate every single of them BEFORE my main base surrender, wich mean I need to bear overwhelming odds, lots of bombing and coastal support to be sure to exterminate 10 japanese guys in one turn.... THey wont retreat, they wont surrender. Thinking about it we can tell it is "gamey" in the sense that it is a tactic Japanese could use because of a special game mechanic of them ( the never surrender ) but allies cant. Also the fact that AI isn't programmed to use it looks like developper doesnt consider it a valid tactic... After all if we were supposed to be able to land anywhere we want , why bother making thoses hundreds of dots ? I am pretty sure any coastal hex you are supposed to land can be used as a base, no ? Last thing that bother me is the free-casualty aspect,wich is not nice at all because it also mean no disruption....
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