Lemurs! -> RE: New Mod is done! (12/31/2004 10:35:02 PM)
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Mikes WitP scenario 15 mod notes. Enjoy! I have worked with Grigsby games for a while now, starting with BTR i worked fairly heavily with Jean Claude on modding scenarios. Many changes which we researched extensively are just as applicable to this game as well as BTR. The A20B & B26B/C for example. So, here goes. I have added a slight amount of heavy industry and repair shipyards to Sasebo both because Sasebo was one of the 4 most important ports in Japan and because i have complicated Japan's aircraft construction program and remember, every time you switch aircraft production you damage all factories. This change will keep things balanced. All aircraft have been reworked. A6M5's are less impressive, F6F's are less impressive, A20B's have no armour, B26B/C's have fewer nose guns as the 131 built with extra nose guns mostly served in Europe in a low level role while the B26's in the Pacific served in a medium level role. Buffaloes/339's/F2A's have all been reworked to historical numbers. Some of you might be pleasantly surprised. The F2A is, after much soul searching, the F2A3. P51H's have been added for the allies. Yikes are they fast! All Japanese upgrade paths have been reworked; Ki-43's are no longer stuck at model 2's, they now upgrade to Ki-84's. There are now 2 models of Ki-61 available, the model Ib in late '42 and the model 2 in '44. The Ki-61 is now worth building. These were the best mid war fighters Japan built and i would much rather fly one of these than a Zero. A6M2's now upgrade to A6M3's. There was NO reason for them not to upgrade. The A6M2 was removed from front line service in October '42. N1K Kyufu Float fighters are now available to replace the Rufe in January '43. They will auto upgrade. The bomb load of American heavy bombers has been reduced to realistic levels. 4800lbs for B17's, 6800 lbs for B24's. D4y Judys are now available for production in late '42. These planes were ready to build in '42 historically and were not built mostly to save cost of retooling. P1Y's now carry torpedoes and G4M2's will upgrade. ****All Japanese planes have origional names, at least the ones i could find.***** Probably will be reintroduced at a later scenario The Ki-21/Ki-48 maneuver issue has been fixed and now Ki-21's will upgrade to the marginally better Ki-49's. I restrained myself and did not add the G8M or the G10M bombers to Japan. I might add them in the future with like 1 fictional group for each. Boy, they would be expensive though! Many allied aircraft have been slightly reworked with armour removed from some early aircraft and my pet P39 upgraded slightly. I thought about adding the P39L/N/Q to the game as an upgrade but decided the changes were too incremental. The Hurricane IIB is now in the game with the IIC showing up about 6/42. The IIB will be the allies best fighter for a while. Watch out Oscars! The P400 really, really sucks now. Badly. B17C's are now D's at game start as that is historical. They had all been sent back to Seattle and rebuilt as D's. American anti aircraft has been toned down a tad as it was ludicrously over powerful. 1.1 guns are now quite bad. Newer Japanese destroyers have DP guns. They probably all should as the 5" guns on the US carriers are DP and the 5/25's are decent DP. Pet peeve of mine. *new* The american single open mount 5/38's are now isted as 5/25s as they sucked. If I was like Matrix i would just remove their AA value altogether. I did not however. The Momis APD's are now DE's. The Minekaze class is now all APD's. This is historical; the Momi was considered too small to be an effective APD. The KGV class battleships now has guns facing the rear. None of the 'C' 'D' or 'E' class British light cruisers was actually an AA cruiser. The origional scenario had virtually all of them being AA cruisers. I fixed it. The British carriers when upgraded now have aircraft ordinance. I added 1 Yamato battleship, 2 Mogami heavy cruisers, and 8 Yugumo destryers to the build pool. Now before you allied fan boys scream yourselves hoarse, this does not mean Japan GETS one extra ship, it means they have a historical choice of what to build. Remember that a Yamato battleship on normal build will eat 20% of your shipyards all on its own. DE's might be a better choice! But, you now have a choice. Also, the 6 Akitsukis that were started have been added to the build list. #Allied AP's/AK's now have slighhtly less of a max load. The values in game are higher than what could historically be loaded. They are still higher than Japans merchants#. removed for time being. Yamashita is now commanding the 25th Army. MacArthur is no longer in charge of SWPAC unless you put him there. SOPAC and SWPAC are now reinforcements and must be moved where you need them. Many South Pacific bases are less developed at game start. The Japanese 55th division is short one brigade in strength now at game start. The Aussies at Darwin are a bit weaker in ground strength due to fixed double accounting. Many early war British Empire tank units now have essentially no tanks. 2nd Marines, take 3, now start at 1/3rd strength. The 3rd NZ division is no longer in the OOB. The 18th NZ brigade is a reinforcement in 1/42. The 5th NZ brigade is now a '45 reinforcement. Alexander Patch again commands Americal. Many of the changes are in the aircraft. This file is a good start. I hope this is enjoyable. Feel free to email your questions a comments. ****************************************************************************** To install: Unzip all files except J_planeside & A_planeside to your WitP/Scen directory. Unzip both planeside files to your WITP/art folder. You will probably want to rename your old art files so they are not overwritten, but you do not have to, the game will still work. Start game, select sceanrio 26 which is my version of scenario 15. Scenario 15 files are not overwritten, so you can still play the origioal scenario 15. Michael Johnson lysimachus@charter.net Now 1.21 compatible! New! Improved! Fiddled with Japanese air unit upgrades more... I think it is pretty much as good as you can get. I will say that the A6m8 is of very little importance now. The way the game is set up you would have to tool up for the A6m8, convert your A6m5's and then tool up for the A7m. That is just silly. Now, 2/3rds of A6m5 upgrade to the A7m, while 1/3 upgrade to the A6m8. All of the 1.21 upgrades are in the game. Essex & Independence class arrival is now correct. I would like to thank quite a few people on the Matrix boards for their ideas and work. I would especially like to thank Spooky for hosting this scenario and many other excellent files. Also wish to thank Subchaser because without him you would not have graphics for the new aircaft! The range of the Japanese Nell's & Betties has been reduced to remove the 900 mile torpedo attacks, while the range of the B17 & B24 has been <gulp> increased. enjoy *************************************************************************************************************** I have updated the scenario for use with 1.4. There are some minor changes in aircraft values, ship upgrades etc, but there is also one large change. Now there are advanced Mitsubishi engines available in 12/42 and advanced Nakajima engines available in 4/43. They WILL NOT auto upgrade from you Mitsubishi & Nakajima enginess. If you want them, you will have to build them. The Advanced Mitsubishi should be slightly easier to build than the Nakajimas which is historical. This will be EXPENSIVE so save some supply for the conversion. Also, i think i fixed the problem with heavy bomber port and naval attack accuracy. And with Ron & Don's help have toned down ASW. The Ki48 starting the game is now the model 1 which is really useless, around March 42 they will auto convert their factories to Model 2 which is a bit better. The Ki 83 is in the game for Japan. April 45. The British gain the use of the Lucia AS ship at game start and 2 Indian Hurri 2 squadrons in '43. I am talking with Andrew about joining my mod with his Map Mod and if we do this i will add several more British and Dutch support ships thanks to Ron S. for the research and kick for this. There have been several Black Swan, Flower and other class escorts added to the Commonwealth forces. All aircraft weapons mounted in the nose of an aircraft are now seperate weapon listings and slightly more accurate. The P38 is deadly now. The Albacore and Swordfish are now both in the game. All of the American BBs have their correct endurance now. Japanese DDs have correct endurance. The Chokai is in a class of its own now, with its own upgrade path. All of the Japanese infantry divisions have had their artillery OOBs reworked to be accurate. This will lower the combat power of most Japanese divisions. Have fun with this and ifyou have any comments feel free to email: masonsgild@charter.net Thanks again to 2ndACR, Ron S., Don Bowen, Tanker Ace, several others, and especially to Subchaser. Mike I have also completely redone the British carrier groups and their upgrade paths. Mike
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